Enum gfx_voxel::cube::Face
[−]
[src]
pub enum Face { Down, Up, North, South, West, East, }
A value representing face direction.
Variants
Down
Facing down.
Up
Facing up.
North
Facing north.
South
Facing south.
West
Facing west.
East
Facing east.
Methods
impl Face
[src]
fn vertices(self, base: Vector3<f32>, scale: Vector3<f32>) -> [Vector3<f32>; 4]
Computes vertices of the face.
fn direction(self) -> [i32; 3]
Gets the direction of face.
fn from_direction(d: [i32; 3]) -> Option<Self>
Gets the face in a specific direction.
fn from_usize(number: usize) -> Option<Self>
Convert number to face.
Trait Implementations
impl Debug for Face
[src]
impl Ord for Face
[src]
fn cmp(&self, __arg_0: &Face) -> Ordering
This method returns an Ordering
between self
and other
. Read more
impl Eq for Face
[src]
impl PartialOrd for Face
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fn partial_cmp(&self, __arg_0: &Face) -> Option<Ordering>
This method returns an ordering between self
and other
values if one exists. Read more
fn lt(&self, other: &Rhs) -> bool
1.0.0
This method tests less than (for self
and other
) and is used by the <
operator. Read more
fn le(&self, other: &Rhs) -> bool
1.0.0
This method tests less than or equal to (for self
and other
) and is used by the <=
operator. Read more
fn gt(&self, other: &Rhs) -> bool
1.0.0
This method tests greater than (for self
and other
) and is used by the >
operator. Read more
fn ge(&self, other: &Rhs) -> bool
1.0.0
This method tests greater than or equal to (for self
and other
) and is used by the >=
operator. Read more
impl PartialEq for Face
[src]
fn eq(&self, __arg_0: &Face) -> bool
This method tests for self
and other
values to be equal, and is used by ==
. Read more
fn ne(&self, other: &Rhs) -> bool
1.0.0
This method tests for !=
.
impl Clone for Face
[src]
fn clone(&self) -> Face
Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
1.0.0
Performs copy-assignment from source
. Read more