pub struct DynamicAttribute { /* private fields */ }Expand description
Describes a shader attribute.
Implementations§
Source§impl DynamicAttribute
impl DynamicAttribute
Sourcepub fn xyz(
program: GLuint,
name: &str,
vao: GLuint,
) -> Result<DynamicAttribute, String>
pub fn xyz( program: GLuint, name: &str, vao: GLuint, ) -> Result<DynamicAttribute, String>
Create XYZ vertex attribute.
Sourcepub fn xy(
program: GLuint,
name: &str,
vao: GLuint,
) -> Result<DynamicAttribute, String>
pub fn xy( program: GLuint, name: &str, vao: GLuint, ) -> Result<DynamicAttribute, String>
Create XY vertex attribute.
Sourcepub fn rgb(
program: GLuint,
name: &str,
vao: GLuint,
) -> Result<DynamicAttribute, String>
pub fn rgb( program: GLuint, name: &str, vao: GLuint, ) -> Result<DynamicAttribute, String>
Create RGB color attribute.
Sourcepub fn rgba(
program: GLuint,
name: &str,
vao: GLuint,
) -> Result<DynamicAttribute, String>
pub fn rgba( program: GLuint, name: &str, vao: GLuint, ) -> Result<DynamicAttribute, String>
Create RGBA color attribute.
Trait Implementations§
Auto Trait Implementations§
impl Freeze for DynamicAttribute
impl RefUnwindSafe for DynamicAttribute
impl Send for DynamicAttribute
impl Sync for DynamicAttribute
impl Unpin for DynamicAttribute
impl UnwindSafe for DynamicAttribute
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more