Struct opengl_graphics::shader_uniforms::ShaderUniform

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pub struct ShaderUniform<T: ?Sized> { /* private fields */ }
Expand description

Describes a shader uniform of a given type.

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impl ShaderUniform<SUFloat>

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pub fn set(&self, gl: &GlGraphics, value: f32)

Set the value of the float uniform.

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impl ShaderUniform<SUInt>

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pub fn set(&self, gl: &GlGraphics, value: i32)

Set the value of the integer uniform.

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impl ShaderUniform<SUVec2>

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pub fn set(&self, gl: &GlGraphics, value: &[f32; 2])

Set the value of the vector 2 uniform.

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impl ShaderUniform<SUVec3>

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pub fn set(&self, gl: &GlGraphics, value: &[f32; 3])

Set the value of the vector 3 uniform.

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impl ShaderUniform<SUVec4>

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pub fn set(&self, gl: &GlGraphics, value: &[f32; 4])

Set the value of the vector 4 uniform.

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impl ShaderUniform<SUMat2x2>

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pub fn set(&self, gl: &GlGraphics, values: &[f32; 4])

Set the value of the 2x2 matrix uniform.

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impl ShaderUniform<SUMat3x3>

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pub fn set(&self, gl: &GlGraphics, values: &[f32; 9])

Set the value of the 3x3 matrix uniform.

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impl ShaderUniform<SUMat4x4>

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pub fn set(&self, gl: &GlGraphics, values: &[f32; 16])

Set the value of the 4x4 matrix uniform.

Trait Implementations§

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impl<T: Clone + ?Sized> Clone for ShaderUniform<T>

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fn clone(&self) -> ShaderUniform<T>

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl<T: Copy + ?Sized> Copy for ShaderUniform<T>

Auto Trait Implementations§

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impl<T> Freeze for ShaderUniform<T>
where T: ?Sized,

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impl<T> RefUnwindSafe for ShaderUniform<T>
where T: RefUnwindSafe + ?Sized,

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impl<T> Send for ShaderUniform<T>
where T: Send + ?Sized,

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impl<T> Sync for ShaderUniform<T>
where T: Sync + ?Sized,

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impl<T> Unpin for ShaderUniform<T>
where T: Unpin + ?Sized,

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impl<T> UnwindSafe for ShaderUniform<T>
where T: UnwindSafe + ?Sized,

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> Pointable for T

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const ALIGN: usize = _

The alignment of pointer.
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type Init = T

The type for initializers.
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unsafe fn init(init: <T as Pointable>::Init) -> usize

Initializes a with the given initializer. Read more
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unsafe fn deref<'a>(ptr: usize) -> &'a T

Dereferences the given pointer. Read more
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unsafe fn deref_mut<'a>(ptr: usize) -> &'a mut T

Mutably dereferences the given pointer. Read more
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unsafe fn drop(ptr: usize)

Drops the object pointed to by the given pointer. Read more
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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.