[−][src]Struct opengl_graphics::shader_uniforms::ShaderUniform
Describes a shader uniform of a given type.
Methods
impl ShaderUniform<SUFloat>[src]
pub fn set(&self, gl: &GlGraphics, value: f32)[src]
Set the value of the float uniform.
impl ShaderUniform<SUInt>[src]
pub fn set(&self, gl: &GlGraphics, value: i32)[src]
Set the value of the integer uniform.
impl ShaderUniform<SUVec2>[src]
impl ShaderUniform<SUVec3>[src]
impl ShaderUniform<SUVec4>[src]
impl ShaderUniform<SUMat2x2>[src]
impl ShaderUniform<SUMat3x3>[src]
impl ShaderUniform<SUMat4x4>[src]
Trait Implementations
impl<T: Clone + ?Sized> Clone for ShaderUniform<T>[src]
fn clone(&self) -> ShaderUniform<T>[src]
fn clone_from(&mut self, source: &Self)1.0.0[src]
Performs copy-assignment from source. Read more
impl<T: Copy + ?Sized> Copy for ShaderUniform<T>[src]
Auto Trait Implementations
impl<T: ?Sized> Send for ShaderUniform<T> where
T: Send,
T: Send,
impl<T: ?Sized> Sync for ShaderUniform<T> where
T: Sync,
T: Sync,
Blanket Implementations
impl<T> From<T> for T[src]
impl<T> ToOwned for T where
T: Clone, [src]
T: Clone,
type Owned = T
The resulting type after obtaining ownership.
fn to_owned(&self) -> T[src]
fn clone_into(&self, target: &mut T)[src]
impl<T, U> Into<U> for T where
U: From<T>, [src]
U: From<T>,
impl<T, U> TryFrom<U> for T where
U: Into<T>, [src]
U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>[src]
impl<T, U> TryInto<U> for T where
U: TryFrom<T>, [src]
U: TryFrom<T>,
type Error = <U as TryFrom<T>>::Error
The type returned in the event of a conversion error.
fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>[src]
impl<T> Borrow<T> for T where
T: ?Sized, [src]
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized, [src]
T: ?Sized,
fn borrow_mut(&mut self) -> &mut T[src]
impl<T> Any for T where
T: 'static + ?Sized, [src]
T: 'static + ?Sized,
impl<T> SetParameter for T
fn set<T>(&mut self, value: T) -> <T as Parameter<Self>>::Result where
T: Parameter<Self>,
T: Parameter<Self>,
Sets value as a parameter of self.