Struct opengl_graphics::shader_uniforms::SUMat4x4 [−][src]
pub struct SUMat4x4 {}Shader uniform 4x4 matrix Matrix elements are floats
Trait Implementations
impl Clone for SUMat4x4[src]
impl Clone for SUMat4x4fn clone(&self) -> SUMat4x4[src]
fn clone(&self) -> SUMat4x4Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)1.0.0[src]
fn clone_from(&mut self, source: &Self)1.0.0
[src]Performs copy-assignment from source. Read more
impl Copy for SUMat4x4[src]
impl Copy for SUMat4x4impl UniformType for SUMat4x4[src]
impl UniformType for SUMat4x4