Struct opengl_graphics::shader_uniforms::SUMat4x4
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pub struct SUMat4x4 {}
Shader uniform 4x4 matrix Matrix elements are floats
Trait Implementations
impl Clone for SUMat4x4
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fn clone(&self) -> SUMat4x4
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Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
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Performs copy-assignment from source
. Read more