Struct opengl_graphics::Shaders []

pub struct Shaders<'a, V, S>(_) where S: 'a + ?Sized;

Shader picker.

Methods

impl<'a, V, S> Shaders<'a, V, S> where S: ?Sized, V: PickShader

Creates a new shader picker.

Sets source for a shader version.

Get the closest shader to a shader version.