[][src]Struct graphics_tree::TextureInner

pub struct TextureInner {
    pub id: Option<u64>,
    pub needs_update: bool,
    pub image: RgbaImage,
}

Stores the inner data to keep track of a texture.

Fields

id: Option<u64>

Id used by TextureBuffer to look up texture.

needs_update: bool

Whether the texture needs to be updated.

image: RgbaImage

The image data associated with a texture.

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