Struct graphics::rectangle::Rectangle
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pub struct Rectangle { pub color: Color, pub shape: Shape, pub border: Option<Border>, }
A filled rectangle
Fields
color: Color
The rectangle color
shape: Shape
The roundness of the rectangle
border: Option<Border>
The border
Methods
impl Rectangle
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fn new(color: Color) -> Rectangle
Creates a new rectangle.
fn new_round(color: Color, round_radius: Radius) -> Rectangle
Creates a new round rectangle.
fn new_border(color: Color, radius: Radius) -> Rectangle
Creates a new rectangle border.
fn new_round_border(color: Color, round_radius: Radius, border_radius: Radius) -> Rectangle
Creates a new round rectangle border.
fn color(self, value: Color) -> Self
Sets color.
fn shape(self, value: Shape) -> Self
Sets shape.
fn border(self, value: Border) -> Self
Sets border.
fn maybe_border(self, value: Option<Border>) -> Self
Sets optional border.
fn draw<R: Into<Rectangle>, G>(&self, rectangle: R, draw_state: &DrawState, transform: Matrix2d, g: &mut G) where G: Graphics
Draws the rectangle
Trait Implementations
impl Colored for Rectangle
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fn mul_rgba(self, r: ColorComponent, g: ColorComponent, b: ColorComponent, a: ColorComponent) -> Self
Multiplies with red, green, blue and alpha values.
fn hue_rad(self, angle: ColorComponent) -> Self
Rotates hue by radians.
fn tint(self, f: ColorComponent) -> Self
Mixes the current color with white. Read more
fn shade(self, f: ColorComponent) -> Self
Mixes the current color with black. Read more
fn hue_deg(self, angle: ColorComponent) -> Self
Rotates hue by degrees.
impl Clone for Rectangle
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fn clone(&self) -> Rectangle
Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
1.0.0
Performs copy-assignment from source
. Read more