Enum graphics::draw_state::Blend [−][src]
pub enum Blend {
Alpha,
Add,
Lighter,
Multiply,
Invert,
}Expand description
The blend setting to use when drawing.
Using presets since some backends need one pipeline state object instance per blending technique.
Variants
Alpha blending (allows semi-transparent pixels).
new_dest_color = src_color * src_alpha + dest_color * (1 - src_alpha)
new_dest_alpha = src_alpha + dest_alphaAdditive blending.
new_dest_color = src_color + dest_color
new_dest_alpha = src_alpha + dest_alphaAdditive blending with alpha channel.
new_dest_color = src_color * src_alpha + dest_color
new_dest_alpha = dest_alphaMultiply color components.
new_dest_color = src_color * dest_color
new_dest_alpha = src_alpha * dest_alphaInvert colors when rendering a white shape.
new_dest_color = ref_color - src_color
new_dest_alpha = dest_alphaWhen combining two fragments, subtract the destination color from a constant color using the source color as weight. Has an invert effect with the constant color as base and source color controlling displacement from the base color. A white source color and a white value results in plain invert. The output alpha is same as destination alpha.
Trait Implementations
This method returns an ordering between self and other values if one exists. Read more
This method tests less than (for self and other) and is used by the < operator. Read more
This method tests less than or equal to (for self and other) and is used by the <=
operator. Read more
This method tests greater than (for self and other) and is used by the > operator. Read more
Auto Trait Implementations
impl RefUnwindSafe for Blend
impl UnwindSafe for Blend
Blanket Implementations
Mutably borrows from an owned value. Read more