[][src]Struct graphics::image::Image

pub struct Image {
    pub color: Option<Color>,
    pub rectangle: Option<Rectangle>,
    pub source_rectangle: Option<SourceRectangle>,
}

An image

Example

This example is not tested
extern crate piston;
extern crate graphics;
extern crate glutin_window;
extern crate opengl_graphics;

use piston::window::WindowSettings;
use piston::event::*;
use glutin_window::GlutinWindow as Window;
use opengl_graphics::{GlGraphics, OpenGL, Texture};
use graphics::{Image, clear, default_draw_state};
use graphics::rectangle::square;
use std::path::Path;

fn main() {
    let opengl  = OpenGL::_3_2;
    let mut gl  = GlGraphics::new(opengl);
    let window  = Window::new(
            opengl,
            WindowSettings::new(
                "Example",
                [600, 400]
            ).exit_on_esc(true));

    //Create the image object and attach a square Rectangle object inside.
    let image   = Image::new().rect(square(0.0, 0.0, 200.0));
    //A texture to use with the image
    let texture = Texture::from_path(Path::new("Example.png")).unwrap();

    //Main loop
    for e in window.events() {
        if let Some(r) = e.render_args() {
            gl.draw(r.viewport(), |c, gl| {
                //Clear the screen
                clear([0.0, 0.0, 0.0, 1.0], gl);
                //Draw the image with the texture
                image.draw(&texture, default_draw_state(), c.transform, gl);
            });
        }
    }
}

Fields

color: Option<Color>

The color

rectangle: Option<Rectangle>

The rectangle to draw image inside

source_rectangle: Option<SourceRectangle>

The image source rectangle

Methods

impl Image
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pub fn new() -> Image
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Creates a new image

pub fn new_color(color: Color) -> Image
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Creates a new colored image

pub fn color(self, value: Color) -> Self
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Sets color.

pub fn maybe_color(self, value: Option<Color>) -> Self
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Sets optional color.

pub fn rect<R: Into<Rectangle>>(self, value: R) -> Self
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Sets rectangle.

pub fn maybe_rect<R: Into<Rectangle>>(self, value: Option<R>) -> Self
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Sets optional rectangle.

pub fn src_rect(self, value: SourceRectangle) -> Self
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Sets source rectangle.

pub fn maybe_src_rect(self, value: Option<SourceRectangle>) -> Self
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Sets optional source rectangle.

pub fn draw<G>(
    &self,
    texture: &<G as Graphics>::Texture,
    draw_state: &DrawState,
    transform: Matrix2d,
    g: &mut G
) where
    G: Graphics
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Draws image using default method.

pub fn draw_tri<G>(
    &self,
    texture: &<G as Graphics>::Texture,
    draw_state: &DrawState,
    transform: Matrix2d,
    g: &mut G
) where
    G: Graphics
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Draws image using triangulation.

Trait Implementations

impl Clone for Image
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fn clone_from(&mut self, source: &Self)
1.0.0
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Performs copy-assignment from source. Read more

impl Copy for Image
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Auto Trait Implementations

impl Send for Image

impl Sync for Image

Blanket Implementations

impl<T, U> Into for T where
    U: From<T>, 
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impl<T> ToOwned for T where
    T: Clone
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type Owned = T

impl<T> From for T
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impl<T, U> TryFrom for T where
    T: From<U>, 
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type Error = !

🔬 This is a nightly-only experimental API. (try_from)

The type returned in the event of a conversion error.

impl<T> Borrow for T where
    T: ?Sized
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impl<T> Any for T where
    T: 'static + ?Sized
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impl<T, U> TryInto for T where
    U: TryFrom<T>, 
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type Error = <U as TryFrom<T>>::Error

🔬 This is a nightly-only experimental API. (try_from)

The type returned in the event of a conversion error.

impl<T> BorrowMut for T where
    T: ?Sized
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