Struct graphics::grid::Grid
[−]
[src]
pub struct Grid {
pub cols: u32,
pub rows: u32,
pub units: Scalar,
}Represents a flat grid with square cells.
Fields
cols: u32
Number of columns.
rows: u32
Number of rows.
units: Scalar
The width and height of each grid cell.
Methods
impl Grid[src]
fn draw<G>(
&self,
line: &Line,
draw_state: &DrawState,
transform: Matrix2d,
g: &mut G
) where
G: Graphics, [src]
&self,
line: &Line,
draw_state: &DrawState,
transform: Matrix2d,
g: &mut G
) where
G: Graphics,
Draws the grid.
fn cells(&self) -> GridCells[src]
Get a GridIterator for the grid
fn cell_position(&self, cell: (u32, u32)) -> Vec2d[src]
Get on-screen position of a grid cell
fn x_pos(&self, cell: (u32, u32)) -> Scalar[src]
Get on-screen x position of a grid cell
fn y_pos(&self, cell: (u32, u32)) -> Scalar[src]
Get on-screen y position of a grid cell