pub trait UpdateTexture<F>: TextureOp<F> + ImageSize + Sized {
    // Required method
    fn update<O, S>(
        &mut self,
        factory: &mut F,
        format: Format,
        memory: &[u8],
        offset: O,
        size: S
    ) -> Result<(), Self::Error>
       where O: Into<[u32; 2]>,
             S: Into<[u32; 2]>;
}
Expand description

Implemented by textures for updating.

Required Methods§

fn update<O, S>( &mut self, factory: &mut F, format: Format, memory: &[u8], offset: O, size: S ) -> Result<(), Self::Error>where O: Into<[u32; 2]>, S: Into<[u32; 2]>,

Update the texture.

The offset and size arguments represent the position and dimensions of the sub-section of the texture that is to be updated with the given memory.

Implementors§

source§

impl<F, R, C> UpdateTexture<TextureContext<F, R, C>> for Texture<R>where F: Factory<R>, R: Resources, C: Buffer<R>,