Trait gfx_graphics::UpdateTexture
pub trait UpdateTexture<F>: TextureOp<F> + ImageSize + Sized {
// Required method
fn update<O, S>(
&mut self,
factory: &mut F,
format: Format,
memory: &[u8],
offset: O,
size: S
) -> Result<(), Self::Error>
where O: Into<[u32; 2]>,
S: Into<[u32; 2]>;
}
Expand description
Implemented by textures for updating.
Required Methods§
fn update<O, S>(
&mut self,
factory: &mut F,
format: Format,
memory: &[u8],
offset: O,
size: S
) -> Result<(), Self::Error>where
O: Into<[u32; 2]>,
S: Into<[u32; 2]>,
fn update<O, S>( &mut self, factory: &mut F, format: Format, memory: &[u8], offset: O, size: S ) -> Result<(), Self::Error>where O: Into<[u32; 2]>, S: Into<[u32; 2]>,
Update the texture.
The offset
and size
arguments represent the position and dimensions of the sub-section
of the texture that is to be updated with the given memory
.