Struct opengex::structure::Texture
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pub struct Texture { pub texcoord: u32, pub file_name: String, pub transformations: Vec<Transformation>, pub animation: Vec<Animation>, }
The Texture structure holds information about a single texture map, and how it is accessed with texture coordinates.
Fields
texcoord: u32
The index of the texture coordinate set associated with the texture.
file_name: String
A substructure holding the file name of the texture.
transformations: Vec<Transformation>
Any number of transformations that are applied to the texture coordinates of a mesh when they are used to fetch from the texture map.
animation: Vec<Animation>
Any number of animation tracks that are applied to the texture coordinate transformations.