[−][src]Struct button_controller::ButtonVisual
Stores the current visual state of button.
Fields
appear_pressed: bool
Whether the button appears pressed.
mouse_cursor_inside: bool
Whether mouse cursor is inside button layout.
Implementations
impl ButtonVisual
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pub fn state(&self) -> ButtonState
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Gets the current button state.
Trait Implementations
impl Clone for ButtonVisual
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fn clone(&self) -> ButtonVisual
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fn clone_from(&mut self, source: &Self)
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impl Copy for ButtonVisual
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impl Debug for ButtonVisual
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impl PartialEq<ButtonVisual> for ButtonVisual
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fn eq(&self, other: &ButtonVisual) -> bool
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fn ne(&self, other: &ButtonVisual) -> bool
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impl StructuralPartialEq for ButtonVisual
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Auto Trait Implementations
impl RefUnwindSafe for ButtonVisual
impl Send for ButtonVisual
impl Sync for ButtonVisual
impl Unpin for ButtonVisual
impl UnwindSafe for ButtonVisual
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
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impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T> ToOwned for T where
T: Clone,
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T: Clone,
type Owned = T
The resulting type after obtaining ownership.
fn to_owned(&self) -> T
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fn clone_into(&self, target: &mut T)
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impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,