[][src]Struct button_controller::ButtonController

pub struct ButtonController {
    pub mouse_cursor_inside: bool,
    pub was_inside: bool,
    pub pressed: bool,
    pub pressed_instant: Option<Instant>,
    pub events: Vec<ButtonEvent>,
}

Stores state and events of a button.

Fields

mouse_cursor_inside: bool

Whether mouse cursor is inside button.

was_inside: bool

Whether mouse cursor was inside.

pressed: bool

Whether button is pressed.

pressed_instant: Option<Instant>

When button was pressed.

events: Vec<ButtonEvent>

Stores button events.

Implementations

impl ButtonController[src]

pub fn new() -> ButtonController[src]

Creates a new button controller.

pub fn event<E: GenericEvent>(
    &mut self,
    layout: Rectangle,
    transform: Matrix2d,
    e: &E
)
[src]

Handles event.

pub fn touch_event<E: GenericEvent, S: Into<[u32; 2]>>(
    &mut self,
    layout: Rectangle,
    transform: Matrix2d,
    window_size: S,
    e: &E
)
[src]

Handle touch events.

pub fn appear_pressed(&self, pressed_duration_secs: f64) -> bool[src]

Returns true if keep pressed appearance for some duration to give user feedback.

pub fn state(&self, pressed_duration_secs: f64) -> ButtonState[src]

Returns the visual button state.

Auto Trait Implementations

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.