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CollisionProtectionState

Struct CollisionProtectionState 

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pub struct CollisionProtectionState {
    pub hardware_timestamp_us: u64,
    pub system_timestamp_us: u64,
    pub protection_levels: [u8; 6],
}
Expand description

碰撞保护状态(冷数据)

更新频率:按需查询(通常只在设置碰撞保护等级后收到反馈) CAN ID:0x47B 同步机制:RwLock(按需查询,更新频率极低)

注意:碰撞保护等级范围是 0-8,其中 0 表示不检测碰撞。

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§hardware_timestamp_us: u64

硬件时间戳(微秒,来自 CAN 帧)

§system_timestamp_us: u64

系统接收时间戳(微秒)

§protection_levels: [u8; 6]

各关节碰撞保护等级(0-8)[J1, J2, J3, J4, J5, J6]

注意

  • 0:不检测碰撞
  • 1-8:碰撞保护等级(数字越大,保护越严格)

Trait Implementations§

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impl Clone for CollisionProtectionState

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fn clone(&self) -> CollisionProtectionState

Returns a duplicate of the value. Read more
1.0.0 · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for CollisionProtectionState

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for CollisionProtectionState

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fn default() -> CollisionProtectionState

Returns the “default value” for a type. Read more

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
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