Enum Type

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pub enum Type {
Show 26 variants Int8, Int16, Int32, Int64, Float, Double, String, Bool, Inject(Box<Type>), Provide(Box<Type>), Pointer(Box<Type>), Ref(Box<Type>), Generic(Box<Type>, Vec<Type>), GenericInstance { template: Box<Type>, instance: Box<Type>, }, Alias(String), Struct(Option<String>, Vec<(String, Type)>), Enum(Option<String>, Vec<(String, Option<Type>)>), Function(Box<Type>, Vec<(String, Type)>, bool), Array(Box<Type>), Map(Box<Type>, Box<Type>), Closure { name: Option<String>, ptr: (Box<Type>, Vec<(String, Type)>), env: Vec<(String, Type)>, }, Any, Unit, ArrayVarArg(Box<Type>), VarArg, Module,
}

Variants§

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Int8

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Int16

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Int32

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Int64

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Float

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Double

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String

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Bool

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Inject(Box<Type>)

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Provide(Box<Type>)

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Pointer(Box<Type>)

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Ref(Box<Type>)

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Generic(Box<Type>, Vec<Type>)

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GenericInstance

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§template: Box<Type>
§instance: Box<Type>
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Alias(String)

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Struct(Option<String>, Vec<(String, Type)>)

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Enum(Option<String>, Vec<(String, Option<Type>)>)

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Function(Box<Type>, Vec<(String, Type)>, bool)

Function(返回值,参数列表,是否Vararg)

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Array(Box<Type>)

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Map(Box<Type>, Box<Type>)

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Closure

Fields

§ptr: (Box<Type>, Vec<(String, Type)>)
§env: Vec<(String, Type)>
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Any

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Unit

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ArrayVarArg(Box<Type>)

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VarArg

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Module

Implementations§

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impl Type

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pub fn get_struct_name(&self) -> Option<&str>

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pub fn get_composite_type_name(&self) -> Option<&str>

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pub fn get_generic_wrapper(&self) -> Option<&Type>

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pub fn unwrap_ref(&self) -> Type

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pub fn has_name(&self) -> bool

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pub fn set_name(&mut self, name: String)

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pub fn is_generic_instance(&self) -> bool

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pub fn set_composite_type_name(&mut self, name: Option<String>)

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pub fn is_integer(&self) -> bool

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pub fn get_enum_variant_type(&self, name: &str) -> Option<Type>

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pub fn is_float(&self) -> bool

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pub fn is_double(&self) -> bool

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pub fn is_generic(&self) -> bool

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pub fn id(&self) -> i32

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pub fn is_primitive(&self) -> bool

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pub fn as_struct(&self) -> Option<&Vec<(String, Type)>>

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pub fn get_generic_template(&self) -> Option<&Type>

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pub fn is_function(&self) -> bool

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pub fn is_module(&self) -> bool

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pub fn is_pointer(&self) -> bool

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pub fn is_array_vararg(&self) -> bool

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pub fn with_return_type(&self, return_type: Type) -> Type

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pub fn is_ref(&self) -> bool

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pub fn get_struct_field( &self, ctx: &Context, name: impl AsRef<str>, ) -> Option<(usize, Type)>

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pub fn get_function_arg_count(&self) -> usize

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pub fn get_closure_fn_name(&self) -> Option<String>

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pub fn get_function_arg_type(&self, index: usize) -> Option<Type>

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pub fn is_i8(&self) -> bool

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pub fn is_any(&self) -> bool

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pub fn is_string(&self) -> bool

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pub fn is_i16(&self) -> bool

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pub fn is_i32(&self) -> bool

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pub fn is_i64(&self) -> bool

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pub fn is_struct(&self) -> bool

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pub fn is_array(&self) -> bool

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pub fn as_llvm_type(&self) -> LLVMType

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pub fn get_alias_name(&self) -> Option<String>

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pub fn get_struct_fields(&self) -> Option<&Vec<(String, Type)>>

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pub fn is_closure(&self) -> bool

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pub fn is_alias(&self) -> bool

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pub fn get_function_return_type(&self) -> Option<Type>

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pub fn get_element_type(&self) -> Option<&Type>

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pub fn get_env_type(&self) -> Option<Type>

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pub fn get_closure_name(&self) -> Option<String>

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pub fn get_closure_fn_gen_type(&self) -> Option<Type>

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pub fn set_enum_name(&mut self, name: String)

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pub fn has_alias(&self) -> bool

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pub fn as_str(&self) -> String

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pub fn is_enum(&self) -> bool

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pub fn get_enum_name(&self) -> Option<&str>

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pub fn get_enum_variants(&self) -> Option<&Vec<(String, Option<Type>)>>

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pub fn is_vararg_function(&self) -> bool

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pub fn is_array_vararg_fucntion(&self) -> bool

Trait Implementations§

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impl Clone for Type

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fn clone(&self) -> Type

Returns a duplicate of the value. Read more
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const fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for Type

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl From<&str> for Type

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fn from(s: &str) -> Self

Converts to this type from the input type.
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impl From<LLVMType> for Type

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fn from(value: LLVMType) -> Self

Converts to this type from the input type.
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impl From<String> for Type

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fn from(s: String) -> Self

Converts to this type from the input type.
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impl From<Type> for TypeAlias

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fn from(value: Type) -> Self

Converts to this type from the input type.
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impl Hash for Type

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fn hash<__H: Hasher>(&self, state: &mut __H)

Feeds this value into the given Hasher. Read more
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fn hash_slice<H>(data: &[Self], state: &mut H)
where H: Hasher, Self: Sized,

Feeds a slice of this type into the given Hasher. Read more
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impl PartialEq for Type

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fn eq(&self, other: &Type) -> bool

Tests for self and other values to be equal, and is used by ==.
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const fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Eq for Type

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impl StructuralPartialEq for Type

Auto Trait Implementations§

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impl Freeze for Type

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impl RefUnwindSafe for Type

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impl Send for Type

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impl Sync for Type

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impl Unpin for Type

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impl UnwindSafe for Type

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> Paint for T
where T: ?Sized,

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fn fg(&self, value: Color) -> Painted<&T>

Returns a styled value derived from self with the foreground set to value.

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fn primary(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: Primary].

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fn fixed(&self, color: u8) -> Painted<&T>

Returns self with the fg() set to [Color :: Fixed].

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fn rgb(&self, r: u8, g: u8, b: u8) -> Painted<&T>

Returns self with the fg() set to [Color :: Rgb].

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fn black(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: Black].

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Returns self with the fg() set to [Color :: Red].

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fn green(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: Green].

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fn yellow(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: Yellow].

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fn blue(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: Blue].

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fn magenta(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: Magenta].

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fn cyan(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: Cyan].

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Returns self with the fg() set to [Color :: White].

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Returns self with the fg() set to [Color :: BrightBlack].

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Returns self with the fg() set to [Color :: BrightRed].

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Returns self with the fg() set to [Color :: BrightGreen].

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Returns self with the fg() set to [Color :: BrightYellow].

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fn bright_blue(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: BrightBlue].

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fn bright_magenta(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: BrightMagenta].

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fn bright_cyan(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: BrightCyan].

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fn bright_white(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: BrightWhite].

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fn bg(&self, value: Color) -> Painted<&T>

Returns a styled value derived from self with the background set to value.

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fn on_primary(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: Primary].

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fn on_fixed(&self, color: u8) -> Painted<&T>

Returns self with the bg() set to [Color :: Fixed].

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fn on_rgb(&self, r: u8, g: u8, b: u8) -> Painted<&T>

Returns self with the bg() set to [Color :: Rgb].

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fn on_black(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: Black].

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fn on_red(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: Red].

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fn on_green(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: Green].

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fn on_yellow(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: Yellow].

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fn on_blue(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: Blue].

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fn on_magenta(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: Magenta].

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fn on_cyan(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: Cyan].

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fn on_white(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: White].

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fn on_bright_black(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: BrightBlack].

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fn on_bright_red(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: BrightRed].

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fn on_bright_green(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: BrightGreen].

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fn on_bright_yellow(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: BrightYellow].

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fn on_bright_blue(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: BrightBlue].

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fn on_bright_magenta(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: BrightMagenta].

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fn on_bright_cyan(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: BrightCyan].

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Returns self with the bg() set to [Color :: BrightWhite].

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fn attr(&self, value: Attribute) -> Painted<&T>

Enables the styling Attribute value.

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Make text bold using using bold().

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fn bold(&self) -> Painted<&T>

Returns self with the attr() set to [Attribute :: Bold].

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fn dim(&self) -> Painted<&T>

Returns self with the attr() set to [Attribute :: Dim].

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fn italic(&self) -> Painted<&T>

Returns self with the attr() set to [Attribute :: Italic].

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fn underline(&self) -> Painted<&T>

Returns self with the attr() set to [Attribute :: Underline].

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Returns self with the attr() set to [Attribute :: Blink].

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Returns self with the attr() set to [Attribute :: RapidBlink].

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fn invert(&self) -> Painted<&T>

Returns self with the attr() set to [Attribute :: Invert].

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fn conceal(&self) -> Painted<&T>

Returns self with the attr() set to [Attribute :: Conceal].

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fn strike(&self) -> Painted<&T>

Returns self with the attr() set to [Attribute :: Strike].

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fn quirk(&self, value: Quirk) -> Painted<&T>

Enables the yansi Quirk value.

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Enable wrapping using wrap().

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Returns self with the quirk() set to [Quirk :: Mask].

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Returns self with the quirk() set to [Quirk :: Wrap].

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Returns self with the quirk() set to [Quirk :: Linger].

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fn clear(&self) -> Painted<&T>

👎Deprecated since 1.0.1: renamed to resetting() due to conflicts with Vec::clear(). The clear() method will be removed in a future release.

Returns self with the quirk() set to [Quirk :: Clear].

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Returns self with the quirk() set to [Quirk :: Resetting].

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Returns self with the quirk() set to [Quirk :: Bright].

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Returns self with the quirk() set to [Quirk :: OnBright].

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fn whenever(&self, value: Condition) -> Painted<&T>

Conditionally enable styling based on whether the Condition value applies. Replaces any previous condition.

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fn new(self) -> Painted<Self>
where Self: Sized,

Create a new Painted with a default Style. Read more
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fn paint<S>(&self, style: S) -> Painted<&Self>
where S: Into<Style>,

Apply a style wholesale to self. Any previous style is replaced. Read more
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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.