pub struct GetOrganizationResponse200 {
pub success: Option<bool>,
pub data: Option<Box<OrganizationItem>>,
pub additional_data: Option<Box<GetOrganizationResponse200AllOfAdditionalData>>,
pub related_objects: Option<Box<GetOrganizationsResponse200AllOfRelatedObjects>>,
}
Fields§
§success: Option<bool>
If the response is successful or not
data: Option<Box<OrganizationItem>>
§additional_data: Option<Box<GetOrganizationResponse200AllOfAdditionalData>>
Implementations§
Source§impl GetOrganizationResponse200
impl GetOrganizationResponse200
pub fn new() -> GetOrganizationResponse200
Trait Implementations§
Source§impl Clone for GetOrganizationResponse200
impl Clone for GetOrganizationResponse200
Source§fn clone(&self) -> GetOrganizationResponse200
fn clone(&self) -> GetOrganizationResponse200
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl Debug for GetOrganizationResponse200
impl Debug for GetOrganizationResponse200
Source§impl<'de> Deserialize<'de> for GetOrganizationResponse200
impl<'de> Deserialize<'de> for GetOrganizationResponse200
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
impl StructuralPartialEq for GetOrganizationResponse200
Auto Trait Implementations§
impl Freeze for GetOrganizationResponse200
impl RefUnwindSafe for GetOrganizationResponse200
impl Send for GetOrganizationResponse200
impl Sync for GetOrganizationResponse200
impl Unpin for GetOrganizationResponse200
impl UnwindSafe for GetOrganizationResponse200
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more