pub struct Pose {
pub tile: u16,
pub dir: Direction,
pub progress: u16,
}Expand description
Where a creature stands on the grid: progress subunits past the centre
of tile, heading in dir. Crabs and gulls both carry one of these as
last tick’s position, which only the render layer reads (spec §7.4) to
slide a sprite between two ticks.
Fields§
§tile: u16§dir: Direction§progress: u16Trait Implementations§
impl Copy for Pose
impl Eq for Pose
impl StructuralPartialEq for Pose
Auto Trait Implementations§
impl Freeze for Pose
impl RefUnwindSafe for Pose
impl Send for Pose
impl Sync for Pose
impl Unpin for Pose
impl UnsafeUnpin for Pose
impl UnwindSafe for Pose
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