pub enum GullState {
Walking,
Flying {
remaining: u8,
},
}Expand description
Gull behaviour state (spec §3.5). Walking is the default and the whole offensive layer: a walking gull is steerable with signposts. Flight is a brief, occasional hop that exists so no corner can be permanently safe.
Variants§
Walking
Flying
Hopping remaining more tiles in the current direction, ignoring
walls and signposts, eating nothing.
Trait Implementations§
impl Copy for GullState
impl Eq for GullState
impl StructuralPartialEq for GullState
Auto Trait Implementations§
impl Freeze for GullState
impl RefUnwindSafe for GullState
impl Send for GullState
impl Sync for GullState
impl Unpin for GullState
impl UnsafeUnpin for GullState
impl UnwindSafe for GullState
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