pub enum Phase {
Setup,
Running,
Won,
Lost,
}Expand description
Puzzle-mode round phases (spec §5.1: place, run, win or lose, retry).
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impl Copy for Phase
impl Eq for Phase
Source§impl FreelyMutableState for Phase
impl FreelyMutableState for Phase
Source§fn register_state(schedule: &mut Schedule)
fn register_state(schedule: &mut Schedule)
This function registers all the necessary systems to apply state changes and run transition schedules
Source§impl States for Phase
impl States for Phase
Source§const DEPENDENCY_DEPTH: usize = 1
const DEPENDENCY_DEPTH: usize = 1
How many other states this state depends on.
Used to help order transitions and de-duplicate
ComputedStates, as well as prevent cyclical
ComputedState dependencies.impl StructuralPartialEq for Phase
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impl Freeze for Phase
impl RefUnwindSafe for Phase
impl Send for Phase
impl Sync for Phase
impl Unpin for Phase
impl UnsafeUnpin for Phase
impl UnwindSafe for Phase
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