pub struct ShaderCreateInfo<'a> {
pub data: &'a [u32],
pub entry_point: &'a CStr,
}Fields§
§data: &'a [u32]§entry_point: &'a CStrImplementations§
Trait Implementations§
Source§impl<'a> Clone for ShaderCreateInfo<'a>
impl<'a> Clone for ShaderCreateInfo<'a>
Source§fn clone(&self) -> ShaderCreateInfo<'a>
fn clone(&self) -> ShaderCreateInfo<'a>
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreAuto Trait Implementations§
impl<'a> Freeze for ShaderCreateInfo<'a>
impl<'a> RefUnwindSafe for ShaderCreateInfo<'a>
impl<'a> Send for ShaderCreateInfo<'a>
impl<'a> Sync for ShaderCreateInfo<'a>
impl<'a> Unpin for ShaderCreateInfo<'a>
impl<'a> UnwindSafe for ShaderCreateInfo<'a>
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more