pub struct Pigeon {
    pub paint: Painter,
    pub screen: Size2D<f32, WorldSpace>,
    pub frame_time: u128,
    pub triangle: TrianglePipe,
    pub quad: QuadPipe,
}
Expand description

The manager for pigeon. Contains the important things like the pipelines and the Painter

Fields

paint: Painterscreen: Size2D<f32, WorldSpace>frame_time: u128triangle: TrianglePipequad: QuadPipe

Implementations

Trait Implementations

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