Struct piet_common::kurbo::Ellipse

pub struct Ellipse { /* private fields */ }
Expand description

An ellipse.

Implementations

Create A new ellipse with a given center, radii, and rotation.

The returned ellipse will be the result of taking a circle, stretching it by the radii along the x and y axes, then rotating it from the x asix by rotation radians, before finally translating the center to center.

Rotation is clockwise in a y-down coordinate system. For more on rotation, see Affine::rotate.

Returns the largest ellipse that can be bounded by this Rect.

This uses the absolute width and height of the rectangle.

This ellipse is always axis-aligned; to apply rotation you can call with_rotation with the result.

Create an ellipse from an affine transformation of the unit circle.

Create a new Ellipse centered on the provided point.

Create a new Ellipse with the provided radii.

Create a new Ellipse, with the rotation replaced by rotation radians.

The rotation is clockwise, for a y-down coordinate system. For more on rotation, See Affine::rotate.

Returns the center of this ellipse.

Returns the two radii of this ellipse.

The first number is the horizontal radius and the second is the vertical radius, before rotation.

The ellipse’s rotation, in radians.

This allows all possible ellipses to be drawn by always starting with an ellipse with the two radii on the x and y axes.

Is this ellipse finite?

Is this ellipse NaN?

Trait Implementations

In this context adding a Vec2 applies the corresponding translation to the ellipse.

The resulting type after applying the + operator.
Returns a copy of the value. Read more
Performs copy-assignment from source. Read more
Formats the value using the given formatter. Read more
Returns the “default value” for a type. Read more
Converts to this type from the input type.
The resulting type after applying the * operator.
Performs the * operation. Read more
This method tests for self and other values to be equal, and is used by ==. Read more
This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason. Read more
The iterator returned by the path_elements method. Read more
Returns an iterator over this shape expressed as PathEls; that is, as Bézier path elements. Read more
Signed area. Read more
Total length of perimeter.
The winding number of a point. Read more
The smallest rectangle that encloses the shape.
Convert to a Bézier path. Read more
Convert into a Bézier path. Read more
Returns an iterator over this shape expressed as Bézier path segments (PathSegs). Read more
Returns true if the Point is inside this shape. Read more
If the shape is a line, make it available.
If the shape is a rectangle, make it available.
If the shape is a rounded rectangle, make it available.
If the shape is a circle, make it available.
If the shape is stored as a slice of path elements, make that available. Read more

In this context subtracting a Vec2 applies the corresponding translation to the ellipse.

The resulting type after applying the - operator.

Auto Trait Implementations

Blanket Implementations

Gets the TypeId of self. Read more
Immutably borrows from an owned value. Read more
Mutably borrows from an owned value. Read more

Returns the argument unchanged.

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

Performs the conversion.
Performs the conversion.
The resulting type after obtaining ownership.
Creates owned data from borrowed data, usually by cloning. Read more
Uses borrowed data to replace owned data, usually by cloning. Read more
The type returned in the event of a conversion error.
Performs the conversion.
The type returned in the event of a conversion error.
Performs the conversion.