pub struct Memory { /* private fields */ }Implementations§
Source§impl Memory
impl Memory
Sourcepub fn request_focus(&mut self, node: Id)
pub fn request_focus(&mut self, node: Id)
Focus on a node
Sourcepub fn release_focus(&mut self)
pub fn release_focus(&mut self)
Release focus
Sourcepub fn is_focused(&self, node: Id) -> bool
pub fn is_focused(&self, node: Id) -> bool
Check if a node focused
pub fn set_dnd_payload<T: Any>(&mut self, payload: T)
pub fn has_dnd_payload_of_type<T: Any>(&self) -> bool
pub fn take_dnd_payload<T: Any>(&mut self) -> Option<T>
pub fn clear_dnd_payload(&mut self)
Sourcepub fn get<T: Default + Any>(&mut self, id: Id) -> &mut T
pub fn get<T: Default + Any>(&mut self, id: Id) -> &mut T
Get a reference to the data of type T for a certain node.
Sets node’s data to T::default() if it didn’t previously exist.
Sourcepub fn get_opt<T: Any>(&mut self, id: Id) -> Option<&mut T>
pub fn get_opt<T: Any>(&mut self, id: Id) -> Option<&mut T>
Get a reference to the data of type T for a certain node if it exists.
Auto Trait Implementations§
impl Freeze for Memory
impl !RefUnwindSafe for Memory
impl !Send for Memory
impl !Sync for Memory
impl Unpin for Memory
impl !UnwindSafe for Memory
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Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
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Source§fn borrow_mut(&mut self) -> &mut T
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T: Any,
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