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TokenBackend

Trait TokenBackend 

Source
pub trait TokenBackend: Send + Sync {
    // Required methods
    fn load<'life0, 'life1, 'async_trait>(
        &'life0 self,
        email: &'life1 str,
    ) -> Pin<Box<dyn Future<Output = Result<Option<TokenSet>, ClientError>> + Send + 'async_trait>>
       where Self: 'async_trait,
             'life0: 'async_trait,
             'life1: 'async_trait;
    fn save<'life0, 'life1, 'life2, 'async_trait>(
        &'life0 self,
        email: &'life1 str,
        tokens: &'life2 TokenSet,
    ) -> Pin<Box<dyn Future<Output = Result<(), ClientError>> + Send + 'async_trait>>
       where Self: 'async_trait,
             'life0: 'async_trait,
             'life1: 'async_trait,
             'life2: 'async_trait;

    // Provided method
    fn on_access_token(&self, _email: &str, _access_token: &str) { ... }
}
Expand description

Where an account’s TokenSet is loaded from and saved to.

Implementations must be safe to share across tasks; AuthClient holds one behind an Arc.

Required Methods§

Source

fn load<'life0, 'life1, 'async_trait>( &'life0 self, email: &'life1 str, ) -> Pin<Box<dyn Future<Output = Result<Option<TokenSet>, ClientError>> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait, 'life1: 'async_trait,

Load the stored tokens for email. Ok(None) means “no session”.

Source

fn save<'life0, 'life1, 'life2, 'async_trait>( &'life0 self, email: &'life1 str, tokens: &'life2 TokenSet, ) -> Pin<Box<dyn Future<Output = Result<(), ClientError>> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait, 'life1: 'async_trait, 'life2: 'async_trait,

Persist tokens for email, replacing whatever was stored before.

Provided Methods§

Source

fn on_access_token(&self, _email: &str, _access_token: &str)

Hook invoked with every access token handed out by super::AuthClient::get_valid_token. The default is a no-op; the CLI backend uses it to backfill account metadata.

Dyn Compatibility§

This trait is dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety".

Implementors§