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ImageSession

Struct ImageSession 

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pub struct ImageSession { /* private fields */ }
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A loaded, resident text-to-image pipeline. Build once with Self::load, then call Self::render per prompt.

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impl ImageSession

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pub fn load( dit_gguf: &Path, vae_weights: &Path, te_source: &TeSource, tokenizer_dir: &Path, ) -> Result<Self, PipelineError>

Load every model asset and keep it resident.

te_source selects the 4-bit MLX safetensors or the f32 .npy dir, same as crate::pipeline::TextToImageCfg. The text encoder is put in resident mode so its dequantised weights persist across renders.

§Errors

PipelineError wrapping whichever asset failed to load.

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pub fn warm(&self) -> Result<Duration, PipelineError>

Populate the resident text-encoder cache so the first real render runs at warm speed. A single short encode touches every layer’s weights, so one pass dequantises the whole encoder. Returns how long warming took.

DiT and VAE weights are memory-mapped and page in lazily; this only warms the encoder, which is the dominant amortizable (re-dequant) cost.

§Errors

PipelineError if the warm-up encode fails.

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pub fn render( &self, params: &RenderParams, ) -> Result<RenderOutcome, PipelineError>

Render one image. Reuses the resident weights; nothing is re-loaded.

§Errors

PipelineError wrapping whichever stage failed.

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