pub struct RendererComponent {
pub sprite: &'static Sprite,
pub texture: &'static [u16],
}Fields§
§sprite: &'static Sprite§texture: &'static [u16]Trait Implementations§
impl Component for RendererComponent
Auto Trait Implementations§
impl Freeze for RendererComponent
impl RefUnwindSafe for RendererComponent
impl Send for RendererComponent
impl Sync for RendererComponent
impl Unpin for RendererComponent
impl UnwindSafe for RendererComponent
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more