pub struct Particle {
pub x: Matrix<f64, Const<3>, Const<1>, ArrayStorage<f64, 3, 1>>,
pub v: Matrix<f64, Const<3>, Const<1>, ArrayStorage<f64, 3, 1>>,
pub mass: f64,
pub volume: f64,
pub f: Matrix<f64, Const<3>, Const<3>, ArrayStorage<f64, 3, 3>>,
pub c: Matrix<f64, Const<3>, Const<3>, ArrayStorage<f64, 3, 3>>,
pub j: f64,
pub material: Material,
}Expand description
A material point particle.
Fields§
§x: Matrix<f64, Const<3>, Const<1>, ArrayStorage<f64, 3, 1>>Position in world frame (m).
v: Matrix<f64, Const<3>, Const<1>, ArrayStorage<f64, 3, 1>>Velocity (m/s).
mass: f64Mass (kg).
volume: f64Reference volume (m³).
f: Matrix<f64, Const<3>, Const<3>, ArrayStorage<f64, 3, 3>>Deformation gradient F.
c: Matrix<f64, Const<3>, Const<3>, ArrayStorage<f64, 3, 3>>Affine velocity field C (for APIC).
j: f64Determinant of F (volume change ratio).
material: MaterialMaterial constitutive model.
Implementations§
Source§impl Particle
impl Particle
Sourcepub fn new(
x: Matrix<f64, Const<3>, Const<1>, ArrayStorage<f64, 3, 1>>,
v: Matrix<f64, Const<3>, Const<1>, ArrayStorage<f64, 3, 1>>,
mass: f64,
volume: f64,
material: Material,
) -> Particle
pub fn new( x: Matrix<f64, Const<3>, Const<1>, ArrayStorage<f64, 3, 1>>, v: Matrix<f64, Const<3>, Const<1>, ArrayStorage<f64, 3, 1>>, mass: f64, volume: f64, material: Material, ) -> Particle
Create a new particle.
Sourcepub fn update_deformation(
&mut self,
grad_v: &Matrix<f64, Const<3>, Const<3>, ArrayStorage<f64, 3, 3>>,
dt: f64,
)
pub fn update_deformation( &mut self, grad_v: &Matrix<f64, Const<3>, Const<3>, ArrayStorage<f64, 3, 3>>, dt: f64, )
Update deformation gradient from velocity gradient.
Trait Implementations§
Auto Trait Implementations§
impl Freeze for Particle
impl RefUnwindSafe for Particle
impl Send for Particle
impl Sync for Particle
impl Unpin for Particle
impl UnsafeUnpin for Particle
impl UnwindSafe for Particle
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<SS, SP> SupersetOf<SS> for SPwhere
SS: SubsetOf<SP>,
impl<SS, SP> SupersetOf<SS> for SPwhere
SS: SubsetOf<SP>,
Source§fn to_subset(&self) -> Option<SS>
fn to_subset(&self) -> Option<SS>
The inverse inclusion map: attempts to construct
self from the equivalent element of its
superset. Read moreSource§fn is_in_subset(&self) -> bool
fn is_in_subset(&self) -> bool
Checks if
self is actually part of its subset T (and can be converted to it).Source§fn to_subset_unchecked(&self) -> SS
fn to_subset_unchecked(&self) -> SS
Use with care! Same as
self.to_subset but without any property checks. Always succeeds.Source§fn from_subset(element: &SS) -> SP
fn from_subset(element: &SS) -> SP
The inclusion map: converts
self to the equivalent element of its superset.