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GpuState

Struct GpuState 

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pub struct GpuState {
    pub device: Arc<Device>,
    pub queue: Arc<Queue>,
    pub nworld: usize,
    pub nq: usize,
    pub nv: usize,
    pub q_buffer: Buffer,
    pub v_buffer: Buffer,
    pub ctrl_buffer: Buffer,
    pub qdd_buffer: Buffer,
    pub q_staging: Buffer,
    pub v_staging: Buffer,
}
Expand description

GPU-backed batch simulation state.

Stores state for nworld parallel environments on GPU memory.

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§device: Arc<Device>§queue: Arc<Queue>§nworld: usize§nq: usize§nv: usize§q_buffer: Buffer§v_buffer: Buffer§ctrl_buffer: Buffer§qdd_buffer: Buffer§q_staging: Buffer§v_staging: Buffer

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impl GpuState

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pub fn new( device: Arc<Device>, queue: Arc<Queue>, model: &Model, nworld: usize, ) -> Self

Create GPU buffers for batch simulation.

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pub fn upload_states(&self, states: &[State])

Upload states from CPU to GPU.

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pub async fn download_states(&self) -> Result<(Vec<f32>, Vec<f32>), String>

Download states from GPU to CPU.

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