pub struct PxControllerManagerRef(/* private fields */);
Implementations§
Source§impl PxControllerManagerRef
impl PxControllerManagerRef
pub fn new(scene: &PxSceneRef, locking_enabled: bool) -> Self
pub fn create_controller(&self, desc: &PxControllerDesc) -> PxControllerRef
pub fn create_obstacle_context(&self) -> PxObstacleContext
pub fn release(&mut self)
Trait Implementations§
Source§impl Clone for PxControllerManagerRef
impl Clone for PxControllerManagerRef
Source§fn clone(&self) -> PxControllerManagerRef
fn clone(&self) -> PxControllerManagerRef
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl Debug for PxControllerManagerRef
impl Debug for PxControllerManagerRef
impl Copy for PxControllerManagerRef
impl Send for PxControllerManagerRef
impl Sync for PxControllerManagerRef
Auto Trait Implementations§
impl Freeze for PxControllerManagerRef
impl RefUnwindSafe for PxControllerManagerRef
impl Unpin for PxControllerManagerRef
impl UnwindSafe for PxControllerManagerRef
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more