#[repr(u8)]
pub enum ActorFlag {
Visualization,
DisableGravity,
SendSleepNotifies,
DisableSimulation,
}
Variants
Visualization
DisableGravity
SendSleepNotifies
DisableSimulation
Trait Implementations
sourceimpl RawBitFlags for ActorFlag
impl RawBitFlags for ActorFlag
sourceconst EMPTY: Self::Numeric = {transmute(0x00): <actor::ActorFlag as enumflags2::_internal::RawBitFlags>::Numeric}
const EMPTY: Self::Numeric = {transmute(0x00): <actor::ActorFlag as enumflags2::_internal::RawBitFlags>::Numeric}
A value with no bits set.
sourceconst DEFAULT: Self::Numeric = {transmute(0x00): <actor::ActorFlag as enumflags2::_internal::RawBitFlags>::Numeric}
const DEFAULT: Self::Numeric = {transmute(0x00): <actor::ActorFlag as enumflags2::_internal::RawBitFlags>::Numeric}
The value used by the Default implementation. Equivalent to EMPTY, unless
customized. Read more
sourceconst ALL_BITS: Self::Numeric = {transmute(0x0f): <actor::ActorFlag as enumflags2::_internal::RawBitFlags>::Numeric}
const ALL_BITS: Self::Numeric = {transmute(0x0f): <actor::ActorFlag as enumflags2::_internal::RawBitFlags>::Numeric}
A value with all flag bits set.
sourceconst BITFLAGS_TYPE_NAME: &'static str = _
const BITFLAGS_TYPE_NAME: &'static str = _
The name of the type for debug formatting purposes. Read more
impl Copy for ActorFlag
Auto Trait Implementations
impl RefUnwindSafe for ActorFlag
impl Send for ActorFlag
impl Sync for ActorFlag
impl Unpin for ActorFlag
impl UnwindSafe for ActorFlag
Blanket Implementations
sourceimpl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more