Struct physx::traits::descriptor::SceneDescriptor [−][src]
Fields
phantom_marker: PhantomData<(L, S, D, T, C)>
user_data: U
on_collide: Option<OC>
on_trigger: Option<OT>
on_constraint_break: Option<OCB>
on_wake_sleep: Option<OWS>
on_advance: Option<OA>
gravity: PxVec3
kine_kine_filtering_mode: PairFilteringMode
static_kine_filtering_mode: PairFilteringMode
broad_phase_type: BroadPhaseType
limits: SceneLimits
friction_type: FrictionType
solver_type: SolverType
bounce_threshold_velocity: f32
friction_offset_threshold: f32
ccd_max_separation: f32
solver_offset_slop: f32
flags: BitFlags<SceneFlag>
static_structure: PruningStructureType
dynamic_structure: PruningStructureType
dynamic_tree_rebuild_rate_hint: u32
scene_query_update_mode: SceneQueryUpdateMode
solver_batch_size: u32
solver_articulation_batch_size: u32
nb_contact_data_blocks: u32
max_nb_contact_data_blocks: u32
max_bias_coefficient: f32
contact_report_stream_buffer_size: u32
ccd_max_passes: u32
ccd_threshold: f32
wake_counter_reset_value: f32
sanity_bounds: PxBounds3
simulation_filter_shader: FilterShaderDescriptor
thread_count: u32
broad_phase_callback: *mut PxBroadPhaseCallback
contact_modify_callback: *mut PxContactModifyCallback
ccd_contact_modify_callback: *mut PxCCDContactModifyCallback
cuda_context_manager: *mut PxCudaContextManager
gpu_dynamics_config: PxgDynamicsMemoryConfig
gpu_max_num_partitions: u32
gpu_compute_version: u32
Implementations
impl<U, L: ArticulationLink, S: RigidStatic, D: RigidDynamic, T: Articulation, C: ArticulationReducedCoordinate, OC: CollisionCallback, OT: TriggerCallback, OCB: ConstraintBreakCallback, OWS: WakeSleepCallback<L, S, D>, OA: AdvanceCallback<L, D>> SceneDescriptor<U, L, S, D, T, C, OC, OT, OCB, OWS, OA>
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Trait Implementations
impl<P: Physics, U, L: ArticulationLink, S: RigidStatic, D: RigidDynamic, T: Articulation, C: ArticulationReducedCoordinate, OC: CollisionCallback, OT: TriggerCallback, OCB: ConstraintBreakCallback, OWS: WakeSleepCallback<L, S, D>, OA: AdvanceCallback<L, D>> Descriptor<P> for SceneDescriptor<U, L, S, D, T, C, OC, OT, OCB, OWS, OA>
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Auto Trait Implementations
impl<U, L, S, D, T, C, OC, OT, OCB, OWS, OA> RefUnwindSafe for SceneDescriptor<U, L, S, D, T, C, OC, OT, OCB, OWS, OA> where
C: RefUnwindSafe,
D: RefUnwindSafe,
L: RefUnwindSafe,
OA: RefUnwindSafe,
OC: RefUnwindSafe,
OCB: RefUnwindSafe,
OT: RefUnwindSafe,
OWS: RefUnwindSafe,
S: RefUnwindSafe,
T: RefUnwindSafe,
U: RefUnwindSafe,
C: RefUnwindSafe,
D: RefUnwindSafe,
L: RefUnwindSafe,
OA: RefUnwindSafe,
OC: RefUnwindSafe,
OCB: RefUnwindSafe,
OT: RefUnwindSafe,
OWS: RefUnwindSafe,
S: RefUnwindSafe,
T: RefUnwindSafe,
U: RefUnwindSafe,
impl<U, L, S, D, T, C, OC, OT, OCB, OWS, OA> !Send for SceneDescriptor<U, L, S, D, T, C, OC, OT, OCB, OWS, OA>
impl<U, L, S, D, T, C, OC, OT, OCB, OWS, OA> !Sync for SceneDescriptor<U, L, S, D, T, C, OC, OT, OCB, OWS, OA>
impl<U, L, S, D, T, C, OC, OT, OCB, OWS, OA> Unpin for SceneDescriptor<U, L, S, D, T, C, OC, OT, OCB, OWS, OA> where
C: Unpin,
D: Unpin,
L: Unpin,
OA: Unpin,
OC: Unpin,
OCB: Unpin,
OT: Unpin,
OWS: Unpin,
S: Unpin,
T: Unpin,
U: Unpin,
C: Unpin,
D: Unpin,
L: Unpin,
OA: Unpin,
OC: Unpin,
OCB: Unpin,
OT: Unpin,
OWS: Unpin,
S: Unpin,
T: Unpin,
U: Unpin,
impl<U, L, S, D, T, C, OC, OT, OCB, OWS, OA> UnwindSafe for SceneDescriptor<U, L, S, D, T, C, OC, OT, OCB, OWS, OA> where
C: UnwindSafe,
D: UnwindSafe,
L: UnwindSafe,
OA: UnwindSafe,
OC: UnwindSafe,
OCB: UnwindSafe,
OT: UnwindSafe,
OWS: UnwindSafe,
S: UnwindSafe,
T: UnwindSafe,
U: UnwindSafe,
C: UnwindSafe,
D: UnwindSafe,
L: UnwindSafe,
OA: UnwindSafe,
OC: UnwindSafe,
OCB: UnwindSafe,
OT: UnwindSafe,
OWS: UnwindSafe,
S: UnwindSafe,
T: UnwindSafe,
U: UnwindSafe,
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
pub fn borrow_mut(&mut self) -> &mut T
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impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
pub fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,