Struct physx_sys::PxConstraintShaderTable
source · #[repr(C)]pub struct PxConstraintShaderTable {
pub solverPrep: *mut c_void,
pub structgen_pad0: [u8; 8],
pub visualize: *mut c_void,
pub flag: PxConstraintFlag,
pub structgen_pad1: [u8; 4],
}
Fields§
§solverPrep: *mut c_void
§structgen_pad0: [u8; 8]
§visualize: *mut c_void
§flag: PxConstraintFlag
§structgen_pad1: [u8; 4]
Trait Implementations§
source§impl Clone for PxConstraintShaderTable
impl Clone for PxConstraintShaderTable
source§fn clone(&self) -> PxConstraintShaderTable
fn clone(&self) -> PxConstraintShaderTable
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreimpl Copy for PxConstraintShaderTable
Auto Trait Implementations§
impl RefUnwindSafe for PxConstraintShaderTable
impl !Send for PxConstraintShaderTable
impl !Sync for PxConstraintShaderTable
impl Unpin for PxConstraintShaderTable
impl UnwindSafe for PxConstraintShaderTable
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more