#[repr(i32)]pub enum PxActorTypeFlag {
RigidStatic = 1,
RigidDynamic = 2,
}Expand description
Identifies each type of actor for retrieving actors from a scene.
PxArticulationLink objects are not supported. Use the #PxArticulationReducedCoordinate object to retrieve all its links.
Variants§
Trait Implementations§
Source§impl Clone for PxActorTypeFlag
impl Clone for PxActorTypeFlag
Source§fn clone(&self) -> PxActorTypeFlag
fn clone(&self) -> PxActorTypeFlag
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for PxActorTypeFlag
impl Debug for PxActorTypeFlag
Source§impl PartialEq for PxActorTypeFlag
impl PartialEq for PxActorTypeFlag
impl Copy for PxActorTypeFlag
impl Eq for PxActorTypeFlag
impl StructuralPartialEq for PxActorTypeFlag
Auto Trait Implementations§
impl Freeze for PxActorTypeFlag
impl RefUnwindSafe for PxActorTypeFlag
impl Send for PxActorTypeFlag
impl Sync for PxActorTypeFlag
impl Unpin for PxActorTypeFlag
impl UnwindSafe for PxActorTypeFlag
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more