Struct physx_sys::PxSceneLimits
source · #[repr(C)]pub struct PxSceneLimits {
pub maxNbActors: u32,
pub maxNbBodies: u32,
pub maxNbStaticShapes: u32,
pub maxNbDynamicShapes: u32,
pub maxNbAggregates: u32,
pub maxNbConstraints: u32,
pub maxNbRegions: u32,
pub maxNbBroadPhaseOverlaps: u32,
}Fields§
§maxNbActors: u32§maxNbBodies: u32§maxNbStaticShapes: u32§maxNbDynamicShapes: u32§maxNbAggregates: u32§maxNbConstraints: u32§maxNbRegions: u32§maxNbBroadPhaseOverlaps: u32Trait Implementations§
source§impl Clone for PxSceneLimits
impl Clone for PxSceneLimits
source§fn clone(&self) -> PxSceneLimits
fn clone(&self) -> PxSceneLimits
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read more