Struct physx_sys::PxLocationHit
source · #[repr(C)]pub struct PxLocationHit {
pub actor: *mut PxRigidActor,
pub shape: *mut PxShape,
pub faceIndex: u32,
pub flags: PxHitFlags,
pub structgen_pad0: [u8; 2],
pub position: PxVec3,
pub normal: PxVec3,
pub distance: f32,
pub structgen_pad1: [u8; 4],
}
Fields§
§actor: *mut PxRigidActor
§shape: *mut PxShape
§faceIndex: u32
§flags: PxHitFlags
§structgen_pad0: [u8; 2]
§position: PxVec3
§normal: PxVec3
§distance: f32
§structgen_pad1: [u8; 4]
Trait Implementations§
source§impl Clone for PxLocationHit
impl Clone for PxLocationHit
source§fn clone(&self) -> PxLocationHit
fn clone(&self) -> PxLocationHit
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more