Struct physx_sys::PxSolverBodyData
source · [−]#[repr(C)]pub struct PxSolverBodyData {
pub linearVelocity: PxVec3,
pub invMass: f32,
pub angularVelocity: PxVec3,
pub reportThreshold: f32,
pub sqrtInvInertia: PxMat33,
pub penBiasClamp: f32,
pub nodeIndex: u32,
pub maxContactImpulse: f32,
pub body2World: PxTransform,
pub lockFlags: u16,
pub pad: u16,
}Fields
linearVelocity: PxVec3invMass: f32angularVelocity: PxVec3reportThreshold: f32sqrtInvInertia: PxMat33penBiasClamp: f32nodeIndex: u32maxContactImpulse: f32body2World: PxTransformlockFlags: u16pad: u16Trait Implementations
sourceimpl Clone for PxSolverBodyData
impl Clone for PxSolverBodyData
sourcefn clone(&self) -> PxSolverBodyData
fn clone(&self) -> PxSolverBodyData
Returns a copy of the value. Read more
1.0.0 · sourceconst fn clone_from(&mut self, source: &Self)
const fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreimpl Copy for PxSolverBodyData
Auto Trait Implementations
impl RefUnwindSafe for PxSolverBodyData
impl Send for PxSolverBodyData
impl Sync for PxSolverBodyData
impl Unpin for PxSolverBodyData
impl UnwindSafe for PxSolverBodyData
Blanket Implementations
sourceimpl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more