#[repr(C)]pub struct PxSceneLimits {
pub maxNbActors: u32,
pub maxNbBodies: u32,
pub maxNbStaticShapes: u32,
pub maxNbDynamicShapes: u32,
pub maxNbAggregates: u32,
pub maxNbConstraints: u32,
pub maxNbRegions: u32,
pub maxNbBroadPhaseOverlaps: u32,
}Fields§
§maxNbActors: u32§maxNbBodies: u32§maxNbStaticShapes: u32§maxNbDynamicShapes: u32§maxNbAggregates: u32§maxNbConstraints: u32§maxNbRegions: u32§maxNbBroadPhaseOverlaps: u32Trait Implementations§
Source§impl Clone for PxSceneLimits
impl Clone for PxSceneLimits
Source§fn clone(&self) -> PxSceneLimits
fn clone(&self) -> PxSceneLimits
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreimpl Copy for PxSceneLimits
Auto Trait Implementations§
impl Freeze for PxSceneLimits
impl RefUnwindSafe for PxSceneLimits
impl Send for PxSceneLimits
impl Sync for PxSceneLimits
impl Unpin for PxSceneLimits
impl UnwindSafe for PxSceneLimits
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more