Struct physx_sys::PxTGSSolverBodyVel
source · #[repr(C)]pub struct PxTGSSolverBodyVel {
pub linearVelocity: PxVec3,
pub nbStaticInteractions: u16,
pub maxDynamicPartition: u16,
pub angularVelocity: PxVec3,
pub partitionMask: u32,
pub deltaAngDt: PxVec3,
pub maxAngVel: f32,
pub deltaLinDt: PxVec3,
pub lockFlags: u16,
pub isKinematic: bool,
pub pad: u8,
}Fields§
§linearVelocity: PxVec3§nbStaticInteractions: u16§maxDynamicPartition: u16§angularVelocity: PxVec3§partitionMask: u32§deltaAngDt: PxVec3§maxAngVel: f32§deltaLinDt: PxVec3§lockFlags: u16§isKinematic: bool§pad: u8Trait Implementations§
source§impl Clone for PxTGSSolverBodyVel
impl Clone for PxTGSSolverBodyVel
source§fn clone(&self) -> PxTGSSolverBodyVel
fn clone(&self) -> PxTGSSolverBodyVel
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read more