Struct physx_sys::PxSolverBody
source · #[repr(C)]pub struct PxSolverBody {
pub linearVelocity: PxVec3,
pub maxSolverNormalProgress: u16,
pub maxSolverFrictionProgress: u16,
pub angularState: PxVec3,
pub solverProgress: u32,
}Fields§
§linearVelocity: PxVec3§maxSolverNormalProgress: u16§maxSolverFrictionProgress: u16§angularState: PxVec3§solverProgress: u32Trait Implementations§
source§impl Clone for PxSolverBody
impl Clone for PxSolverBody
source§fn clone(&self) -> PxSolverBody
fn clone(&self) -> PxSolverBody
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read more