Struct physx_sys::PxConstraintShaderTable
source · #[repr(C)]pub struct PxConstraintShaderTable {
pub solverPrep: *mut c_void,
pub structgen_pad0: [u8; 8],
pub visualize: *mut c_void,
pub flag: PxConstraintFlag,
pub structgen_pad1: [u8; 4],
}Fields§
§solverPrep: *mut c_void§structgen_pad0: [u8; 8]§visualize: *mut c_void§flag: PxConstraintFlag§structgen_pad1: [u8; 4]Trait Implementations§
source§impl Clone for PxConstraintShaderTable
impl Clone for PxConstraintShaderTable
source§fn clone(&self) -> PxConstraintShaderTable
fn clone(&self) -> PxConstraintShaderTable
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read more