pub trait Intersect<T: ?Sized> {
type Output;
// Required method
fn intersect_with(&self, other: &T) -> Self::Output;
}Expand description
The above code is defining a trait in Rust called Intersect. This trait has one associated type
Output and one method intersect_with that takes a reference to another object of type T and
returns an object of type Output. This trait can be implemented for various types to provide
custom intersection behavior.
Required Associated Types§
Required Methods§
fn intersect_with(&self, other: &T) -> Self::Output
Implementations on Foreign Types§
Source§impl Intersect<i32> for i32
impl Intersect<i32> for i32
Source§fn intersect_with(&self, other: &i32) -> Self::Output
fn intersect_with(&self, other: &i32) -> Self::Output
The intersect_with function calculates the intersection of two values by finding the maximum
lower bound and minimum upper bound.
Arguments:
other: Theotherparameter in theintersect_withfunction is a reference to ani32type. This parameter is used to find the intersection between the current instance (self) and the providedi32value.
type Output = Interval<i32>
Implementors§
Source§impl<T1, T2> Intersect<Point<T1, T2>> for Point<T1, T2>
The above Rust code is implementing an Intersect trait for the Point struct. The Intersect
trait is defined for two generic types T1 and T2, and it requires that T1 and T2 implement
the Intersect trait themselves.
impl<T1, T2> Intersect<Point<T1, T2>> for Point<T1, T2>
The above Rust code is implementing an Intersect trait for the Point struct. The Intersect
trait is defined for two generic types T1 and T2, and it requires that T1 and T2 implement
the Intersect trait themselves.