pub struct Header { /* private fields */ }Expand description
A non-interactive header bar.
Renders as Title [Action1] [Action2] where the title is
left-aligned, bold, and uses the primary text color; actions are
right-aligned and use the secondary text color.
Implementations§
Trait Implementations§
Source§impl Component for Header
impl Component for Header
Source§fn render(&self, width: u16) -> Result<Rendered, RenderError>
fn render(&self, width: u16) -> Result<Rendered, RenderError>
Render this component into lines of text at the given width. Read more
Source§fn render_rect(&self, rect: Rect) -> Result<Rendered, RenderError>
fn render_rect(&self, rect: Rect) -> Result<Rendered, RenderError>
Render this component into a specific rectangular area. Read more
Source§fn handle_input(&mut self, _event: &Event) -> InputResult
fn handle_input(&mut self, _event: &Event) -> InputResult
Handle an input event (key press, resize, mouse, etc.). Read more
Source§fn wants_key_release(&self) -> bool
fn wants_key_release(&self) -> bool
Returns
true if this component wants to receive
KeyEventKind::Release events in addition to Press / Repeat. Read moreAuto Trait Implementations§
impl Freeze for Header
impl RefUnwindSafe for Header
impl Send for Header
impl Sync for Header
impl Unpin for Header
impl UnsafeUnpin for Header
impl UnwindSafe for Header
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more