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SequencerState

Struct SequencerState 

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pub struct SequencerState { /* private fields */ }
Expand description

A sequencer track’s patterns, and where the player is in them.

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impl SequencerState

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pub fn new(child: InstrumentType) -> Self

A new sequencer for child: eight empty patterns, laid out for a kit or for a keyboard depending on what it is driving.

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pub fn selected_slot(&self) -> u8

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pub fn live_slot(&self) -> u8

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pub fn queued_slot(&self) -> Option<u8>

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pub fn is_playing(&self) -> bool

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pub fn switch_quant(&self) -> SwitchQuant

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pub fn is_step_recording(&self) -> bool

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pub fn lane_cursor(&self) -> usize

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pub fn step_cursor(&self) -> usize

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pub fn pattern(&self) -> &PatternBlock

The pattern under the editor.

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pub fn pattern_at(&self, slot: usize) -> &PatternBlock

One of the eight, as stored — without the track-level settings. Use SequencerState::block for what the audio thread should be given.

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pub fn lane(&self) -> &Lane

The lane under the editor.

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pub fn step(&self) -> &Step

The step under the editor.

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pub fn chain(&self) -> &[ChainEntry]

The chain, as far as it is filled in.

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pub fn is_chained(&self) -> bool

Whether a chain is running. A chain owns the slot outright, so queueing one by hand does nothing until the chain is cleared.

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pub fn block(&self, slot: usize) -> PatternBlock

The block for slot as the audio thread should see it: the pattern’s own data with the track-level settings stamped on.

The only way a block leaves this module, which is what keeps the two sides of the fence agreeing about what “running” and “queued” mean.

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pub fn countdown(&self, position: i64) -> Option<(u8, i64)>

Where a queued switch lands, and how many steps away it is.

The same arithmetic the audio thread does, on the same inputs, so the countdown on screen is not a message that may not have arrived yet.

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pub fn sync_from_audio(&mut self, status: &PatternStatus)

Take the live slot, the queued slot and the playhead from the audio thread’s own copy. Called once a frame, from whatever draws.

Without it the UI’s idea of which pattern is playing would be a guess that has to survive chain advances and quantized switches; with it, the guess is only ever used before the first callback lands.

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pub fn panel_rows(&self) -> Vec<(&'static str, String)>

The pattern-level settings, as a panel: label, value, and whether it is meaningful for what this sequencer is driving.

A placeholder for the sequencer’s own controls until the grid view exists — enough to see what a pattern is set to, and to prove the ops reach it.

Trait Implementations§

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impl Clone for SequencerState

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fn clone(&self) -> SequencerState

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for SequencerState

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl PartialEq for SequencerState

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fn eq(&self, other: &SequencerState) -> bool

Equality operator ==. Read more
1.0.0 (const: unstable) · Source§

fn ne(&self, other: &Rhs) -> bool

Inequality operator !=. Read more
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impl StructuralPartialEq for SequencerState

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<S, T> Duplex<S> for T
where T: FromSample<S> + ToSample<S>,

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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<S> FromSample<S> for S

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fn from_sample_(s: S) -> S

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impl<T> Instrument for T

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fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided Span, returning an Instrumented wrapper. Read more
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fn in_current_span(self) -> Instrumented<Self>

Instruments this type with the current Span, returning an Instrumented wrapper. Read more
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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> ToSample<U> for T
where U: FromSample<T>,

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fn to_sample_(self) -> U

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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = !

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T> WithSubscriber for T

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fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self>
where S: Into<Dispatch>,

Attaches the provided Subscriber to this type, returning a WithDispatch wrapper. Read more
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fn with_current_subscriber(self) -> WithDispatch<Self>

Attaches the current default Subscriber to this type, returning a WithDispatch wrapper. Read more