pub trait SessionStore: Send + Sync {
// Required methods
fn save<'life0, 'life1, 'async_trait>(
&'life0 self,
session: &'life1 Session,
) -> Pin<Box<dyn Future<Output = Result<(), SessionError>> + Send + 'async_trait>>
where Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait;
fn load<'life0, 'life1, 'async_trait>(
&'life0 self,
session_id: &'life1 str,
) -> Pin<Box<dyn Future<Output = Result<Session, SessionError>> + Send + 'async_trait>>
where Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait;
fn list_ids<'life0, 'async_trait>(
&'life0 self,
) -> Pin<Box<dyn Future<Output = Result<Vec<String>, SessionError>> + Send + 'async_trait>>
where Self: 'async_trait,
'life0: 'async_trait;
fn delete<'life0, 'life1, 'async_trait>(
&'life0 self,
session_id: &'life1 str,
) -> Pin<Box<dyn Future<Output = Result<(), SessionError>> + Send + 'async_trait>>
where Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait;
// Provided method
fn list_for_agent<'life0, 'life1, 'async_trait>(
&'life0 self,
agent_id: &'life1 str,
) -> Pin<Box<dyn Future<Output = Result<Vec<Session>, SessionError>> + Send + 'async_trait>>
where Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait { ... }
}Expand description
Async pluggable persistence backend for sessions.
Implementors are free to back this with the filesystem, an object store, a database,
etc. The default in-tree implementation is FileSystemSessionStore which guards
every write with an exclusive advisory lock + atomic rename so concurrent processes
cannot corrupt session files.
list_for_agent carries a default implementation in terms of the other methods,
so most implementors only need to provide the four required methods.
Required Methods§
Sourcefn save<'life0, 'life1, 'async_trait>(
&'life0 self,
session: &'life1 Session,
) -> Pin<Box<dyn Future<Output = Result<(), SessionError>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
fn save<'life0, 'life1, 'async_trait>(
&'life0 self,
session: &'life1 Session,
) -> Pin<Box<dyn Future<Output = Result<(), SessionError>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
Persist a session, replacing any existing record with the same session_id.
Sourcefn load<'life0, 'life1, 'async_trait>(
&'life0 self,
session_id: &'life1 str,
) -> Pin<Box<dyn Future<Output = Result<Session, SessionError>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
fn load<'life0, 'life1, 'async_trait>(
&'life0 self,
session_id: &'life1 str,
) -> Pin<Box<dyn Future<Output = Result<Session, SessionError>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
Load a session by id. Returns SessionError::NotFound if absent.
Sourcefn list_ids<'life0, 'async_trait>(
&'life0 self,
) -> Pin<Box<dyn Future<Output = Result<Vec<String>, SessionError>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
fn list_ids<'life0, 'async_trait>(
&'life0 self,
) -> Pin<Box<dyn Future<Output = Result<Vec<String>, SessionError>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
List all session ids known to this store.
Sourcefn delete<'life0, 'life1, 'async_trait>(
&'life0 self,
session_id: &'life1 str,
) -> Pin<Box<dyn Future<Output = Result<(), SessionError>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
fn delete<'life0, 'life1, 'async_trait>(
&'life0 self,
session_id: &'life1 str,
) -> Pin<Box<dyn Future<Output = Result<(), SessionError>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
Delete a session by id. Returns SessionError::NotFound if absent.
Provided Methods§
Sourcefn list_for_agent<'life0, 'life1, 'async_trait>(
&'life0 self,
agent_id: &'life1 str,
) -> Pin<Box<dyn Future<Output = Result<Vec<Session>, SessionError>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
fn list_for_agent<'life0, 'life1, 'async_trait>(
&'life0 self,
agent_id: &'life1 str,
) -> Pin<Box<dyn Future<Output = Result<Vec<Session>, SessionError>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
Load every session belonging to agent_id. Default impl iterates list_ids +
load; override for stores that can serve this from an index.
Dyn Compatibility§
This trait is dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety".