pub struct ShaderParams { /* private fields */ }Expand description
Parameters to be passed to a process shader.
Each call to a set_param_ function will push a parameter of that
type to the arguments list, so calls should be made in the order in which
parameters are required to be sent to the shader.
Implementations§
Source§impl ShaderParams
impl ShaderParams
pub fn set_param_video_frame_input(&mut self, video_frame: VideoFrame)
pub fn set_param_u32_input(&mut self, val: u32)
pub fn set_param_f32_input(&mut self, val: f32)
Sourcepub fn set_param_video_frame_output(&mut self, width: usize, height: usize)
pub fn set_param_video_frame_output(&mut self, width: usize, height: usize)
Sets a video frame as an output of a shader.
pub fn get_params(&self) -> &RVec<ShaderParam>
Trait Implementations§
Source§impl Default for ShaderParams
impl Default for ShaderParams
Source§fn default() -> ShaderParams
fn default() -> ShaderParams
Returns the “default value” for a type. Read more
Source§impl GetStaticEquivalent_ for ShaderParams
impl GetStaticEquivalent_ for ShaderParams
Source§type StaticEquivalent = _static_ShaderParams
type StaticEquivalent = _static_ShaderParams
The
'static equivalent of SelfSource§impl StableAbi for ShaderParams
impl StableAbi for ShaderParams
Source§const LAYOUT: &'static TypeLayout
const LAYOUT: &'static TypeLayout
The layout of the type provided by implementors.
Source§type IsNonZeroType = False
type IsNonZeroType = False
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Source§const ABI_CONSTS: AbiConsts = _
const ABI_CONSTS: AbiConsts = _
const-equivalents of the associated types.Auto Trait Implementations§
impl Freeze for ShaderParams
impl RefUnwindSafe for ShaderParams
impl Send for ShaderParams
impl Sync for ShaderParams
impl Unpin for ShaderParams
impl UnsafeUnpin for ShaderParams
impl UnwindSafe for ShaderParams
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