Struct pgx_pg_sys::RelationData
source · [−]#[repr(C)]pub struct RelationData {Show 65 fields
pub rd_node: RelFileNode,
pub rd_smgr: *mut SMgrRelationData,
pub rd_refcnt: c_int,
pub rd_backend: BackendId,
pub rd_islocaltemp: bool,
pub rd_isnailed: bool,
pub rd_isvalid: bool,
pub rd_indexvalid: bool,
pub rd_statvalid: bool,
pub rd_createSubid: SubTransactionId,
pub rd_newRelfilenodeSubid: SubTransactionId,
pub rd_firstRelfilenodeSubid: SubTransactionId,
pub rd_droppedSubid: SubTransactionId,
pub rd_rel: Form_pg_class,
pub rd_att: TupleDesc,
pub rd_id: Oid,
pub rd_lockInfo: LockInfoData,
pub rd_rules: *mut RuleLock,
pub rd_rulescxt: MemoryContext,
pub trigdesc: *mut TriggerDesc,
pub rd_rsdesc: *mut RowSecurityDesc,
pub rd_fkeylist: *mut List,
pub rd_fkeyvalid: bool,
pub rd_partkey: PartitionKey,
pub rd_partkeycxt: MemoryContext,
pub rd_partdesc: PartitionDesc,
pub rd_pdcxt: MemoryContext,
pub rd_partdesc_nodetached: PartitionDesc,
pub rd_pddcxt: MemoryContext,
pub rd_partdesc_nodetached_xmin: TransactionId,
pub rd_partcheck: *mut List,
pub rd_partcheckvalid: bool,
pub rd_partcheckcxt: MemoryContext,
pub rd_indexlist: *mut List,
pub rd_pkindex: Oid,
pub rd_replidindex: Oid,
pub rd_statlist: *mut List,
pub rd_indexattr: *mut Bitmapset,
pub rd_keyattr: *mut Bitmapset,
pub rd_pkattr: *mut Bitmapset,
pub rd_idattr: *mut Bitmapset,
pub rd_pubactions: *mut PublicationActions,
pub rd_options: *mut bytea,
pub rd_amhandler: Oid,
pub rd_tableam: *const TableAmRoutine,
pub rd_index: Form_pg_index,
pub rd_indextuple: *mut HeapTupleData,
pub rd_indexcxt: MemoryContext,
pub rd_indam: *mut IndexAmRoutine,
pub rd_opfamily: *mut Oid,
pub rd_opcintype: *mut Oid,
pub rd_support: *mut RegProcedure,
pub rd_supportinfo: *mut FmgrInfo,
pub rd_indoption: *mut int16,
pub rd_indexprs: *mut List,
pub rd_indpred: *mut List,
pub rd_exclops: *mut Oid,
pub rd_exclprocs: *mut Oid,
pub rd_exclstrats: *mut uint16,
pub rd_indcollation: *mut Oid,
pub rd_opcoptions: *mut *mut bytea,
pub rd_amcache: *mut c_void,
pub rd_fdwroutine: *mut FdwRoutine,
pub rd_toastoid: Oid,
pub pgstat_info: *mut PgStat_TableStatus,
}Fields
rd_node: RelFileNoderd_smgr: *mut SMgrRelationDatard_refcnt: c_intrd_backend: BackendIdrd_islocaltemp: boolrd_isnailed: boolrd_isvalid: boolrd_indexvalid: boolrd_statvalid: boolrd_createSubid: SubTransactionIdrd_newRelfilenodeSubid: SubTransactionIdrd_firstRelfilenodeSubid: SubTransactionIdrd_droppedSubid: SubTransactionIdrd_rel: Form_pg_classrd_att: TupleDescrd_id: Oidrd_lockInfo: LockInfoDatard_rules: *mut RuleLockrd_rulescxt: MemoryContexttrigdesc: *mut TriggerDescrd_rsdesc: *mut RowSecurityDescrd_fkeylist: *mut Listrd_fkeyvalid: boolrd_partkey: PartitionKeyrd_partkeycxt: MemoryContextrd_partdesc: PartitionDescrd_pdcxt: MemoryContextrd_partdesc_nodetached: PartitionDescrd_pddcxt: MemoryContextrd_partdesc_nodetached_xmin: TransactionIdrd_partcheck: *mut Listrd_partcheckvalid: boolrd_partcheckcxt: MemoryContextrd_indexlist: *mut Listrd_pkindex: Oidrd_replidindex: Oidrd_statlist: *mut Listrd_indexattr: *mut Bitmapsetrd_keyattr: *mut Bitmapsetrd_pkattr: *mut Bitmapsetrd_idattr: *mut Bitmapsetrd_pubactions: *mut PublicationActionsrd_options: *mut byteard_amhandler: Oidrd_tableam: *const TableAmRoutinerd_index: Form_pg_indexrd_indextuple: *mut HeapTupleDatard_indexcxt: MemoryContextrd_indam: *mut IndexAmRoutinerd_opfamily: *mut Oidrd_opcintype: *mut Oidrd_support: *mut RegProcedurerd_supportinfo: *mut FmgrInford_indoption: *mut int16rd_indexprs: *mut Listrd_indpred: *mut Listrd_exclops: *mut Oidrd_exclprocs: *mut Oidrd_exclstrats: *mut uint16rd_indcollation: *mut Oidrd_opcoptions: *mut *mut byteard_amcache: *mut c_voidrd_fdwroutine: *mut FdwRoutinerd_toastoid: Oidpgstat_info: *mut PgStat_TableStatusTrait Implementations
sourceimpl Clone for RelationData
impl Clone for RelationData
sourcefn clone(&self) -> RelationData
fn clone(&self) -> RelationData
Returns a copy of the value. Read more
1.0.0 · sourceconst fn clone_from(&mut self, source: &Self)
const fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moresourceimpl Debug for RelationData
impl Debug for RelationData
sourceimpl Default for RelationData
impl Default for RelationData
impl Copy for RelationData
Auto Trait Implementations
impl RefUnwindSafe for RelationData
impl !Send for RelationData
impl !Sync for RelationData
impl Unpin for RelationData
impl UnwindSafe for RelationData
Blanket Implementations
sourceimpl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
sourceimpl<T> Instrument for T
impl<T> Instrument for T
sourcefn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
sourcefn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
impl<D> OwoColorize for D
impl<D> OwoColorize for D
fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>where
C: Color,
fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>where
C: Color,
Set the foreground color generically Read more
fn bg<C>(&self) -> BgColorDisplay<'_, C, Self>where
C: Color,
fn bg<C>(&self) -> BgColorDisplay<'_, C, Self>where
C: Color,
Set the background color generically. Read more
fn black(&'a self) -> FgColorDisplay<'a, Black, Self>
fn black(&'a self) -> FgColorDisplay<'a, Black, Self>
Change the foreground color to black
fn on_black(&'a self) -> BgColorDisplay<'a, Black, Self>
fn on_black(&'a self) -> BgColorDisplay<'a, Black, Self>
Change the background color to black
fn red(&'a self) -> FgColorDisplay<'a, Red, Self>
fn red(&'a self) -> FgColorDisplay<'a, Red, Self>
Change the foreground color to red
fn on_red(&'a self) -> BgColorDisplay<'a, Red, Self>
fn on_red(&'a self) -> BgColorDisplay<'a, Red, Self>
Change the background color to red
fn green(&'a self) -> FgColorDisplay<'a, Green, Self>
fn green(&'a self) -> FgColorDisplay<'a, Green, Self>
Change the foreground color to green
fn on_green(&'a self) -> BgColorDisplay<'a, Green, Self>
fn on_green(&'a self) -> BgColorDisplay<'a, Green, Self>
Change the background color to green
fn yellow(&'a self) -> FgColorDisplay<'a, Yellow, Self>
fn yellow(&'a self) -> FgColorDisplay<'a, Yellow, Self>
Change the foreground color to yellow
fn on_yellow(&'a self) -> BgColorDisplay<'a, Yellow, Self>
fn on_yellow(&'a self) -> BgColorDisplay<'a, Yellow, Self>
Change the background color to yellow
fn blue(&'a self) -> FgColorDisplay<'a, Blue, Self>
fn blue(&'a self) -> FgColorDisplay<'a, Blue, Self>
Change the foreground color to blue
fn on_blue(&'a self) -> BgColorDisplay<'a, Blue, Self>
fn on_blue(&'a self) -> BgColorDisplay<'a, Blue, Self>
Change the background color to blue
fn magenta(&'a self) -> FgColorDisplay<'a, Magenta, Self>
fn magenta(&'a self) -> FgColorDisplay<'a, Magenta, Self>
Change the foreground color to magenta
fn on_magenta(&'a self) -> BgColorDisplay<'a, Magenta, Self>
fn on_magenta(&'a self) -> BgColorDisplay<'a, Magenta, Self>
Change the background color to magenta
fn purple(&'a self) -> FgColorDisplay<'a, Magenta, Self>
fn purple(&'a self) -> FgColorDisplay<'a, Magenta, Self>
Change the foreground color to purple
fn on_purple(&'a self) -> BgColorDisplay<'a, Magenta, Self>
fn on_purple(&'a self) -> BgColorDisplay<'a, Magenta, Self>
Change the background color to purple
fn cyan(&'a self) -> FgColorDisplay<'a, Cyan, Self>
fn cyan(&'a self) -> FgColorDisplay<'a, Cyan, Self>
Change the foreground color to cyan
fn on_cyan(&'a self) -> BgColorDisplay<'a, Cyan, Self>
fn on_cyan(&'a self) -> BgColorDisplay<'a, Cyan, Self>
Change the background color to cyan
fn white(&'a self) -> FgColorDisplay<'a, White, Self>
fn white(&'a self) -> FgColorDisplay<'a, White, Self>
Change the foreground color to white
fn on_white(&'a self) -> BgColorDisplay<'a, White, Self>
fn on_white(&'a self) -> BgColorDisplay<'a, White, Self>
Change the background color to white
fn default_color(&'a self) -> FgColorDisplay<'a, Default, Self>
fn default_color(&'a self) -> FgColorDisplay<'a, Default, Self>
Change the foreground color to the terminal default
fn on_default_color(&'a self) -> BgColorDisplay<'a, Default, Self>
fn on_default_color(&'a self) -> BgColorDisplay<'a, Default, Self>
Change the background color to the terminal default
fn bright_black(&'a self) -> FgColorDisplay<'a, BrightBlack, Self>
fn bright_black(&'a self) -> FgColorDisplay<'a, BrightBlack, Self>
Change the foreground color to bright black
fn on_bright_black(&'a self) -> BgColorDisplay<'a, BrightBlack, Self>
fn on_bright_black(&'a self) -> BgColorDisplay<'a, BrightBlack, Self>
Change the background color to bright black
fn bright_red(&'a self) -> FgColorDisplay<'a, BrightRed, Self>
fn bright_red(&'a self) -> FgColorDisplay<'a, BrightRed, Self>
Change the foreground color to bright red
fn on_bright_red(&'a self) -> BgColorDisplay<'a, BrightRed, Self>
fn on_bright_red(&'a self) -> BgColorDisplay<'a, BrightRed, Self>
Change the background color to bright red
fn bright_green(&'a self) -> FgColorDisplay<'a, BrightGreen, Self>
fn bright_green(&'a self) -> FgColorDisplay<'a, BrightGreen, Self>
Change the foreground color to bright green
fn on_bright_green(&'a self) -> BgColorDisplay<'a, BrightGreen, Self>
fn on_bright_green(&'a self) -> BgColorDisplay<'a, BrightGreen, Self>
Change the background color to bright green
fn bright_yellow(&'a self) -> FgColorDisplay<'a, BrightYellow, Self>
fn bright_yellow(&'a self) -> FgColorDisplay<'a, BrightYellow, Self>
Change the foreground color to bright yellow
fn on_bright_yellow(&'a self) -> BgColorDisplay<'a, BrightYellow, Self>
fn on_bright_yellow(&'a self) -> BgColorDisplay<'a, BrightYellow, Self>
Change the background color to bright yellow
fn bright_blue(&'a self) -> FgColorDisplay<'a, BrightBlue, Self>
fn bright_blue(&'a self) -> FgColorDisplay<'a, BrightBlue, Self>
Change the foreground color to bright blue
fn on_bright_blue(&'a self) -> BgColorDisplay<'a, BrightBlue, Self>
fn on_bright_blue(&'a self) -> BgColorDisplay<'a, BrightBlue, Self>
Change the background color to bright blue
fn bright_magenta(&'a self) -> FgColorDisplay<'a, BrightMagenta, Self>
fn bright_magenta(&'a self) -> FgColorDisplay<'a, BrightMagenta, Self>
Change the foreground color to bright magenta
fn on_bright_magenta(&'a self) -> BgColorDisplay<'a, BrightMagenta, Self>
fn on_bright_magenta(&'a self) -> BgColorDisplay<'a, BrightMagenta, Self>
Change the background color to bright magenta
fn bright_purple(&'a self) -> FgColorDisplay<'a, BrightMagenta, Self>
fn bright_purple(&'a self) -> FgColorDisplay<'a, BrightMagenta, Self>
Change the foreground color to bright purple
fn on_bright_purple(&'a self) -> BgColorDisplay<'a, BrightMagenta, Self>
fn on_bright_purple(&'a self) -> BgColorDisplay<'a, BrightMagenta, Self>
Change the background color to bright purple
fn bright_cyan(&'a self) -> FgColorDisplay<'a, BrightCyan, Self>
fn bright_cyan(&'a self) -> FgColorDisplay<'a, BrightCyan, Self>
Change the foreground color to bright cyan
fn on_bright_cyan(&'a self) -> BgColorDisplay<'a, BrightCyan, Self>
fn on_bright_cyan(&'a self) -> BgColorDisplay<'a, BrightCyan, Self>
Change the background color to bright cyan
fn bright_white(&'a self) -> FgColorDisplay<'a, BrightWhite, Self>
fn bright_white(&'a self) -> FgColorDisplay<'a, BrightWhite, Self>
Change the foreground color to bright white
fn on_bright_white(&'a self) -> BgColorDisplay<'a, BrightWhite, Self>
fn on_bright_white(&'a self) -> BgColorDisplay<'a, BrightWhite, Self>
Change the background color to bright white
fn bold(&'a self) -> BoldDisplay<'a, Self>
fn bold(&'a self) -> BoldDisplay<'a, Self>
Make the text bold
fn dimmed(&'a self) -> DimDisplay<'a, Self>
fn dimmed(&'a self) -> DimDisplay<'a, Self>
Make the text dim
fn italic(&'a self) -> ItalicDisplay<'a, Self>
fn italic(&'a self) -> ItalicDisplay<'a, Self>
Make the text italicized
fn underline(&'a self) -> UnderlineDisplay<'a, Self>
fn underline(&'a self) -> UnderlineDisplay<'a, Self>
Make the text italicized
fn blink(&'a self) -> BlinkDisplay<'a, Self>
fn blink(&'a self) -> BlinkDisplay<'a, Self>
Make the text blink
fn blink_fast(&'a self) -> BlinkFastDisplay<'a, Self>
fn blink_fast(&'a self) -> BlinkFastDisplay<'a, Self>
Make the text blink (but fast!)
fn reversed(&'a self) -> ReversedDisplay<'a, Self>
fn reversed(&'a self) -> ReversedDisplay<'a, Self>
Swap the foreground and background colors
Hide the text
fn strikethrough(&'a self) -> StrikeThroughDisplay<'a, Self>
fn strikethrough(&'a self) -> StrikeThroughDisplay<'a, Self>
Cross out the text
fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>where
Color: DynColor,
fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>where
Color: DynColor,
Set the foreground color at runtime. Only use if you do not know which color will be used at
compile-time. If the color is constant, use either
OwoColorize::fg or
a color-specific method, such as OwoColorize::green, Read morefn on_color<Color>(&self, color: Color) -> BgDynColorDisplay<'_, Color, Self>where
Color: DynColor,
fn on_color<Color>(&self, color: Color) -> BgDynColorDisplay<'_, Color, Self>where
Color: DynColor,
Set the background color at runtime. Only use if you do not know what color to use at
compile-time. If the color is constant, use either
OwoColorize::bg or
a color-specific method, such as OwoColorize::on_yellow, Read morefn fg_rgb<const R: u8, const G: u8, const B: u8>(
&self
) -> FgColorDisplay<'_, CustomColor<R, G, B>, Self>
fn fg_rgb<const R: u8, const G: u8, const B: u8>(
&self
) -> FgColorDisplay<'_, CustomColor<R, G, B>, Self>
Set the foreground color to a specific RGB value.
fn bg_rgb<const R: u8, const G: u8, const B: u8>(
&self
) -> BgColorDisplay<'_, CustomColor<R, G, B>, Self>
fn bg_rgb<const R: u8, const G: u8, const B: u8>(
&self
) -> BgColorDisplay<'_, CustomColor<R, G, B>, Self>
Set the background color to a specific RGB value.
fn truecolor(&self, r: u8, g: u8, b: u8) -> FgDynColorDisplay<'_, Rgb, Self>
fn truecolor(&self, r: u8, g: u8, b: u8) -> FgDynColorDisplay<'_, Rgb, Self>
Sets the foreground color to an RGB value.
fn on_truecolor(&self, r: u8, g: u8, b: u8) -> BgDynColorDisplay<'_, Rgb, Self>
fn on_truecolor(&self, r: u8, g: u8, b: u8) -> BgDynColorDisplay<'_, Rgb, Self>
Sets the background color to an RGB value.