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Change

Enum Change 

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pub enum Change {
Show 13 variants CreateRole { name: String, state: RoleState, }, AlterRole { name: String, attributes: Vec<RoleAttribute>, }, SetComment { name: String, comment: Option<String>, }, Grant { role: String, privileges: BTreeSet<Privilege>, object_type: ObjectType, schema: Option<String>, name: Option<String>, }, Revoke { role: String, privileges: BTreeSet<Privilege>, object_type: ObjectType, schema: Option<String>, name: Option<String>, }, SetDefaultPrivilege { owner: String, schema: String, on_type: ObjectType, grantee: String, privileges: BTreeSet<Privilege>, }, RevokeDefaultPrivilege { owner: String, schema: String, on_type: ObjectType, grantee: String, privileges: BTreeSet<Privilege>, }, AddMember { role: String, member: String, inherit: bool, admin: bool, }, RemoveMember { role: String, member: String, }, ReassignOwned { from_role: String, to_role: String, }, DropOwned { role: String, }, TerminateSessions { role: String, }, DropRole { name: String, },
}
Expand description

A single change to be applied to the database.

Changes are produced in dependency order by diff:

  1. Create roles (before granting anything to them)
  2. Alter roles (attribute changes)
  3. Grant privileges
  4. Set default privileges
  5. Remove memberships
  6. Add memberships
  7. Revoke default privileges
  8. Revoke privileges
  9. Drop roles (after revoking everything from them)

Variants§

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CreateRole

Create a new role with the given attributes.

Fields

§name: String
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AlterRole

Alter an existing role’s attributes.

Fields

§name: String
§attributes: Vec<RoleAttribute>
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SetComment

Update a role’s comment (via COMMENT ON ROLE).

Fields

§name: String
§comment: Option<String>
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Grant

Grant privileges on an object to a role.

Fields

§role: String
§privileges: BTreeSet<Privilege>
§object_type: ObjectType
§schema: Option<String>
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Revoke

Revoke privileges on an object from a role.

Fields

§role: String
§privileges: BTreeSet<Privilege>
§object_type: ObjectType
§schema: Option<String>
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SetDefaultPrivilege

Set default privileges (ALTER DEFAULT PRIVILEGES … GRANT …).

Fields

§owner: String
§schema: String
§on_type: ObjectType
§grantee: String
§privileges: BTreeSet<Privilege>
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RevokeDefaultPrivilege

Revoke default privileges (ALTER DEFAULT PRIVILEGES … REVOKE …).

Fields

§owner: String
§schema: String
§on_type: ObjectType
§grantee: String
§privileges: BTreeSet<Privilege>
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AddMember

Grant membership (GRANT role TO member).

Fields

§role: String
§member: String
§inherit: bool
§admin: bool
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RemoveMember

Revoke membership (REVOKE role FROM member).

Fields

§role: String
§member: String
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ReassignOwned

Reassign owned objects to a successor role before drop.

Fields

§from_role: String
§to_role: String
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DropOwned

Drop owned objects and revoke remaining privileges before drop.

Fields

§role: String
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TerminateSessions

Terminate other active sessions before dropping a role.

Fields

§role: String
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DropRole

Drop a role.

Fields

§name: String

Trait Implementations§

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impl Clone for Change

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fn clone(&self) -> Change

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for Change

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl PartialEq for Change

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fn eq(&self, other: &Change) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Serialize for Change

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fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error>
where __S: Serializer,

Serialize this value into the given Serde serializer. Read more
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impl Eq for Change

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impl StructuralPartialEq for Change

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> DynClone for T
where T: Clone,

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fn __clone_box(&self, _: Private) -> *mut ()

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impl<Q, K> Equivalent<K> for Q
where Q: Eq + ?Sized, K: Borrow<Q> + ?Sized,

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fn equivalent(&self, key: &K) -> bool

Checks if this value is equivalent to the given key. Read more
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impl<Q, K> Equivalent<K> for Q
where Q: Eq + ?Sized, K: Borrow<Q> + ?Sized,

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fn equivalent(&self, key: &K) -> bool

Compare self to key and return true if they are equal.
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.